Sorcerer Perks: Difference between revisions

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** Greater Sanctuary effect for a single round and an invisibility effect for a single minute.
** Greater Sanctuary effect for a single round and an invisibility effect for a single minute.
** The corpse of the mirror image will disappear after a few minutes.
** The corpse of the mirror image will disappear after a few minutes.
* Reflecting Light Player Tool
* '''Reflecting Light''' Player Tool
** By targeting their Mirror Images, the Ashen Mirage transforms their mirror image into a fierce blinding light.
** By targeting their Mirror Images, the Ashen Mirage transforms their mirror image into a fierce blinding light
** This ability destroys the mirror image, and causes an explosion, inflicting 1d6 / 2 levels (max 10d6) Fire damage to all creatures in a huge radius, rolling a reflex save for half the damage
** Creatures hit roll a fortitude save which if they fail, they're blinded for 1 round per 2 caster levels
** Cooldown: 30 Seconds
** The DC for both saves is 8 + Ashen Mirage's CHA modifier + Mirror Image Spell DC
*** Mislead: +1
*** Phantoms: +2
*** Displacement: +3
'''Level 8'''
'''Level 8'''
* +20 Temporary HP to Mirror Images (increased from 10)
* +20 Temporary HP to Mirror Images (increased from 10)
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** They get a second tool that just fires the same VFX but doesn't swap between them.  
** They get a second tool that just fires the same VFX but doesn't swap between them.  
** Shared cooldown of 5 minutes every usage of either of the tools.
** Shared cooldown of 5 minutes every usage of either of the tools.
'''Reflecting Light Player Tool'''
This ability destroys the mirror image, and causes an explosion, inflicting 1d6 / 2 levels (max 10d6) Fire damage to all creatures in a huge radius. Creatures in the radius roll a reflex save for half the damage and a fortitude save which if they fail, they're blinded.
* The blindness duration is 1 round / 2 levels.
* Cooldown: 30 Seconds.
* The DC for both saves is 8 + Ashen Mirage's CHA modifier + Mirror Image Spell DC
** Mislead: +1
** Phantoms: +2
** Displacement: +3




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