Sorcerer Perks: Difference between revisions

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Removed PfA stuff
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(Removed PfA stuff)
 
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*When cast on oneself, "Magic Weapon" induces an additional +1 divine damage for neutral & good, +1 negative energy damage for evil.
*When cast on oneself, "Magic Weapon" induces an additional +1 divine damage for neutral & good, +1 negative energy damage for evil.
*Sorcerer Token: Bless (2) 3/day  
*Sorcerer Token: Bless (2) 3/day  
*Detect PFA
**On the chat command "/c detect pfa" a Zealous Faith sorcerer can detect whether creatures nearby have a protection against their alignment
**Good/Evil only (Good can detect Protection from Good, Evil cat detect Protection from Evil)
'''Level 5'''  
'''Level 5'''  
*+2 Fear Save
*+2 Fear Save
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