Crafting: Difference between revisions

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==How Crafting Works, Extended version==
==How Crafting Works, Extended version==
I'm going to post this now, for anyone willing to read through it, and clean it up as I go. - Goblin 3.


Hello, I am Wundy, and I am writing a small primer about how the crafting system works in EFU. There are three essential things you need to keep in mind when crafting- you need reagents, you need a table, and you need a lot of patience. It's not something you can jump into and expect immediate results.  Everything that is said in this guide is applied to all four crafting systems, so you don't need to worry about the minute details of "BUT WUNDY DID THIS IN THE GUIDE!"
 
Hello, I am Wundy, and I am writing a small primer about how the crafting system works in EFU. There are three essential things you need to keep in mind when crafting:
 
* you need reagents
* you need a table
* you need a lot of patience.  
 
It's not something you can jump into and expect immediate results.  Everything that is said in this guide is applied to all four crafting systems, so you don't need to worry about the minute details of "BUT WUNDY DID THIS IN THE GUIDE!"
 


We'll say we're an herbalist for this example:  
We'll say we're an herbalist for this example:  
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* Herbalism score (33) + 1d20 = DC of reagent formula, which is calculated off of the reagents and order of the reagents. (?)
* Herbalism score (33) + 1d20 = DC of reagent formula, which is calculated off of the reagents and order of the reagents. (?)


Now there are four things that can happen.
Now there are four things that can happen.
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... Can still yield results. And then we start getting into iterations of the formulas.
... Can still yield results. And then we start getting into iterations of the formulas.


Let's say we have three reagents,two labeled A, and one labeled B. These reagents can all be put in at the same time like this.
Let's say we have three reagents,two labeled A, and one labeled B. These reagents can all be put in at the same time like this.
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* A + B + A = ?
* A + B + A = ?


If you think this would equal the same recipe, it is unfortunately not the case. The crafting system has 'iterations', or shifts in the formula that change the recipe up completely. To truly master the system is to spend time figuring out all iterations of the reagents you're mixing with, and digging deeper into different bases and TIERS. '''''These Iterations and recipes change for every single character. Once your character has permenantly died, they cannot be used on future characters.'''''
If you think this would equal the same recipe, it is unfortunately not the case. The crafting system has 'iterations', or shifts in the formula that change the recipe up completely. To truly master the system is to spend time figuring out all iterations of the reagents you're mixing with, and digging deeper into different bases and TIERS. '''''These Iterations and recipes change for every single character. Once your character has permenantly died, they cannot be used on future characters.'''''


TIERS aren't a new thing in EFU's crafting system, but they are now currently labeled, which is extremely useful in the system. To use a TIER item all you have to do is put it in first. The formula would look something like...
TIERS aren't a new thing in EFU's crafting system, but they are now currently labeled, which is extremely useful in the system. To use a TIER item all you have to do is put it in first. The formula would look something like...
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...And you keep going on from there. I hope this clears up a lot of things when considering digging into the system, and I hope you find some unique and cool things that you crafted yourself when playing around with the system!
...And you keep going on from there. I hope this clears up a lot of things when considering digging into the system, and I hope you find some unique and cool things that you crafted yourself when playing around with the system!


=Alchemy=
=Alchemy=
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