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==Heal== | ==Heal== | ||
Medicinal herbs will heal 1 hp/round a total of the difference between the heal check and a DC of 11 (i.e. a Heal check of 17 will heal 6 hit points over 6 rounds). The DC is 21 while in combat. Skill Focus: Heal will further improve the ability to use the healing kits to 2 HP per tick. Herbs do not cure disease or neutralize poison. Salutatory Tonics cure disease and Antitoxins neutralize poisons with a successful heal check, the DC 15 out of combat and DC 30 while in combat. Heal is also used in [[Crafting#Herbalism|Herbalism]]. | |||
==Hide== | ==Hide== | ||
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