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The new [[Turn Undead]] effects ignore the regular [[Turn Undead]] effect entirely (unless otherwise specified), regardless of the bonuses of any of the domains listed in the past (for example, Turning Undead, Destruction Domain turns Constructs, etc.). | The new [[Turn Undead]] effects ignore the regular [[Turn Undead]] effect entirely (unless otherwise specified), regardless of the bonuses of any of the domains listed in the past (for example, Turning Undead, Destruction Domain turns Constructs, etc.). | ||
If a multiclassed character, there is a chance to experience failure if the character has more non-"turn undead class" (hereby referred to as TUC) levels than TUC class levels. Upon failure, the incantation of Turn Undead will simply do nothing and the charge will be depleted. | |||
The chance of success is equal to the character's TUC levels divided by non-TUC levels, rounded up to the nearest percentage up to 100%. Examples of such include: | |||
3 Cleric, 4 Fighter = 3/4 = 75% | |||
1 Cleric, 8 Rogue = 1/8 = 12.5% rounded to 13% | |||
4 Cleric, 4 Wizard = 4/4 = 100% | |||
2 Cleric, 1 Fighter = 2/1 = 100% | |||
3 Cleric, 2 Paladin, 3 Fighter = (3+2)/3 = 5/3 = 100% | |||
2 Cleric, 1 Paladin, 4 Fighter = (2+1)/4 = 3/4 = 75% | |||
[[Category:Character Classes]] | [[Category:Character Classes]] | ||
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