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In EFU: City of Rings there exists opportunities for members of the Paladin class to either join a specific Paladin Order or to adopt a specific Paladin Code. | In EFU: City of Rings there exists opportunities for members of the Paladin class to either join a specific Paladin Order or to adopt a specific Paladin Code. | ||
When a Paladin character joins an Order or adopts a Code, they will receive full Paladin powers as per standard NWN. | When a Paladin character joins an Order or adopts a Code, they will receive full Paladin powers as per standard NWN. Failing to maintain the Code, being ejected from the Order, or knowingly maintaining the company of evil companions will result in the Paladin losing their powers. Only in the most extreme of conditions can exceptions occur, but these are truly rare. True Paladins can generally avoid the company of evil companions on adventures by using "[[Voice_Commands#Detect_Evil|/c detect evil]]", and may feel free to do so at will. | ||
If it is your intention to play a Paladin, you should start playing one at level one and simply seek out an appropriate Order or Code. | If it is your intention to play a Paladin, you should start playing one at level one and simply seek out an appropriate Order or Code. | ||
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