Spell changes: Difference between revisions

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1,200 bytes added ,  17 January 2019
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This is designed to counteract the weirdness of abjurers being worse at protecting themselves than mages of other schools (by missing out on the mage armor spell). This brings them up to a par again, with protection consistent with casting mage armor on oneself.
This is designed to counteract the weirdness of abjurers being worse at protecting themselves than mages of other schools (by missing out on the mage armor spell). This brings them up to a par again, with protection consistent with casting mage armor on oneself.
===Clarity===
             
Duration for the spell: (10 Rounds + (1 Round/Level * (2 if has '''Spell Focus Abjuration''') * (2 if has '''Greater Spell Focus Abjuration''') * (2 if Extended))
* '''Greater Spell Focus Abjuration''' also applies the buff on yourself (same bonuses as to the main target)
* '''Spell Focus Divination''' grants the target +5 Concentration and +2 Lore.
* '''Greater Spell Focus Divination''' grants +10 Concentration and +4 Lore.
===Wounding Whispers===
             
* '''Spell Focus Abjuration''' increases the duration to 2 rounds / level, GSF Abjuration to 3 rounds / level.
* '''Spell Focus Necromancy''' grants 50% negative damage immunity.
* '''Greater Spell Focus Necromancy''' increases duration to 2 rounds / level and grants 75% negative damage immunity.
* '''Spell Focus Evocation''' releases a Huge (6.67m) AoE blast that deals 1d8 + 1 / caster level sonic damage to all enemies.
* '''Greater Spell Focus Evocation''' increases damage to 2d8 + 1 / caster level and makes enemies roll fort save against deafness.
* '''Spell Focus Divination''' grants +1 lore / 3 caster level for the duration of spell. GSF divination grants +1 lore / 2 caster levels.


==Conjuration==
==Conjuration==

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