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EFU has undergone massive changes to vanilla NWN spells. As well as global changes to spells, Specialist Wizards receive even further bonuses to their school of choice. | |||
Please refer to the list below for the current changes. | |||
==Common Use Spells== | |||
These are changes related to some of the most commonly used spells within EFU. | |||
'''All Cantrips''' are now 1d4 + 1 damage | |||
'''Summon Monster''' duration has been reduced to 4 rounds/level for vanilla casting, with the following bonuses for Spell Focus feats/specialisations: | |||
* 5 rounds/level for SF: Conjuration | |||
* 6 rounds/level for GSF: Conjuration | |||
* Additional 2 rounds/level for Specialist Conjurers | |||
* Pale Master levels considered when calculating duration | |||
Default summons reflect a basic City based theme. A number of additional themes are available through reagents, items, and other means in game. | |||
PCs can speak through their summons using the chat command "/v s <message>". | |||
For additional information see [[Voice Commands]]. | |||
'''Animate/Create Undead''' has been heavily customised in EFU and strength of summoned creatures, for both spells, is related to the type/quality of the in-game Corpse Item used as target when casting. Creatures summoned without a Corpse Item are much weaker than their corpse-summoned brethren (Wizard AB progression, lower AC, lower STR) | |||
All corpses can be further experimented on, given weapons etc. to increase their power. For further details, please refer to [[necromancy]]. | |||
'''Bull's Strength/Endurance/Eagle's Splendor/Fox's Cunning/Cat's Grace/Owl's Wisdom''' have received the following changes: | |||
* A caster without SF nor GSF: Transmutation casts the spell as normal with a 1 + 1d4 enhancement | |||
* A caster with SF: Transmutation casts the spell using the best roll of 2 (1+1d4) rolls for enhancement | |||
* A caster with GSF: Transmutation casts the spell using the best roll of 3 (1+1d4) rolls for enhancement | |||
Protection from/Elements/Resist Elements/Endure Elements have been changed as follows: | |||
* No modification for vanilla casting (duration 24 hours) | |||
* The absorption limit is increased by 5 for '''SF: Abjuration''' | |||
* The absorption limit is increased by another 5 for '''GSF: Abjuration''' |