Spell changes: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
mNo edit summary
mNo edit summary
Line 14: Line 14:


==Summon Monster==
==Summon Monster==
'''Summon Monster''' duration has been reduced to 4 rounds/level for vanilla casting, with the following bonuses for Spell Focus feats/specialisations:
'''Summon Monster''' duration has been reduced to 4 rounds/level for vanilla casting, with the following bonuses for Spell Focus feats/specializations:


* '''Spell Focus Conjuration''' increases the duration to 5 rounds / level
* '''Spell Focus: Conjuration''' increases the duration to 5 rounds / level
* '''Greater Spell Focus Conjuration''' increases the duration to 6 rounds / level
* '''Greater Spell Focus: Conjuration''' increases the duration to 6 rounds / level
* Additional 2 rounds / level for Wizard Spell School Conjuration and the Cultist Sorcerer Perk
* Additional 2 rounds / level for Wizard Spell School Conjuration and the Cultist Sorcerer Perk
* Pale Master levels considered when calculating duration
* Pale Master levels considered when calculating duration
Line 44: Line 44:
==Bull's Strength/Endurance/Eagle's Splendor/Fox's Cunning/Cat's Grace/Owl's Wisdom==
==Bull's Strength/Endurance/Eagle's Splendor/Fox's Cunning/Cat's Grace/Owl's Wisdom==


* '''Spell Focus Transmutation''' casts the spell using the best roll of 2 (1+1d4) rolls for enhancement
* '''Spell Focus: Transmutation''' casts the spell using the best roll of 2 (1+1d4) rolls for enhancement
* '''Greater Spell Focus Transmutation''' casts the spell using the best roll of 3 (1+1d4) rolls for enhancement
* '''Greater Spell Focus: Transmutation''' casts the spell using the best roll of 3 (1+1d4) rolls for enhancement


==Protection from/Resist/Endure Elements==
==Protection from/Resist/Endure Elements==
Line 52: Line 52:


* No modification for vanilla casting (duration 24 hours)
* No modification for vanilla casting (duration 24 hours)
* '''Spell Focus Abjuration''' increases the absorption limit by 5
* '''Spell Focus: Abjuration''' increases the absorption limit by 5
* '''Greater Spell Focus Abjuration''' increases absorption limit by an additional 5
* '''Greater Spell Focus: Abjuration''' increases absorption limit by an additional 5


==Protection from Alignment==
==Protection from Alignment==
Line 75: Line 75:


*Dispels can now be blocked by Spell Resistance.
*Dispels can now be blocked by Spell Resistance.
*'''Spell Focus Abjuration''' increases their caster level limit by +2.
*'''Spell Focus: Abjuration''' increases their caster level limit by +2.
*'''GSF: Abjuration''' increases the limit by another +2, for a total of +4. For example, Lesser Dispel would reflect up to a maximum caster level of 9 for a spellcaster with both feats.
*'''Greater Spell Focus: Abjuration''' increases the limit by another +2, for a total of +4. For example, Lesser Dispel would reflect up to a maximum caster level of 9 for a spellcaster with both feats.
*'''Arcane Defense: Abjuration''' gives +1 against caster level checks to dispel your effects.
*'''Arcane Defense: Abjuration''' gives +1 against caster level checks to dispel your effects.
* When targeting a target, a caster with '''SF and GSF Divination''' can destroy a Mirror Image when targeting a Mirror Image with all three.
* When targeting a target, a caster with '''SF and GSF Divination''' can destroy a Mirror Image when targeting a Mirror Image with all three.
* When targeting an area, a caster with '''Spell Focus Divination''' can destroy Mirror Images up to: 3 with Disepl, 5 with Greater Dispel.
* When targeting an area, a caster with '''Spell Focus: Divination''' can destroy Mirror Images up to: 3 with Disepl, 5 with Greater Dispel.
* When targeting an area, a caster with '''GSF Divination''' can destroy Mirror Images up to: 2 with Lesser Dispel, 6 with Dispel, 10 with Greater Dispel.
* When targeting an area, a caster with '''GSF Divination''' can destroy Mirror Images up to: 2 with Lesser Dispel, 6 with Dispel, 10 with Greater Dispel.


Line 86: Line 86:
'''Lesser Spell Breach/Greater Spell Breach''' have been changed to be improved by Spell Focus feats.
'''Lesser Spell Breach/Greater Spell Breach''' have been changed to be improved by Spell Focus feats.


* +1 effect dispelled if caster has '''Spell Focus Abjuration'''
* +1 effect dispelled if caster has '''Spell Focus: Abjuration'''
* +1 (additional) effects dispelled if caster has '''Greater Spell Focus Abjuration'''
* +1 (additional) effects dispelled if caster has '''Greater Spell Focus: Abjuration'''
* -1 effects dispelled if target has '''Arcane Defense: Abjuration'''
* -1 effects dispelled if target has '''Arcane Defense: Abjuration'''


Line 121: Line 121:
==Abjuration==
==Abjuration==
===Resistance===
===Resistance===
* '''Spell Focus Abjuration''' grants the target 1/+1 DR, to an absorption limit of 10.
* '''Spell Focus: Abjuration''' grants the target 1/+1 DR, to an absorption limit of 10.
* '''Greater Spell Focus Abjuration''' grants the target 2/+1 DR, to an absorption limit of 10.
* '''Greater Spell Focus: Abjuration''' grants the target 2/+1 DR, to an absorption limit of 10.


===Ironguts===
===Ironguts===
Line 129: Line 129:
===Shield===
===Shield===
* Changed to grant +4 Deflection AC and immunity to Magic Missile, Isaac's Lesser Missile Storm and Isaac's Greater Missile Storm.
* Changed to grant +4 Deflection AC and immunity to Magic Missile, Isaac's Lesser Missile Storm and Isaac's Greater Missile Storm.
* '''Spell Focus Abjuration''' grants the target a +2 armor enhancement bonus (does not stack with mage armor or base AC from armor)
* '''Spell Focus: Abjuration''' grants the target a +2 armor enhancement bonus (does not stack with mage armor or base AC from armor)
* '''Greater Spell Focus Abjuration''' grants the target a +4 armor enhancement bonus (does not stack with mage armor or base AC from armor)
* '''Greater Spell Focus: Abjuration''' grants the target a +4 armor enhancement bonus (does not stack with mage armor or base AC from armor)
This is designed to counteract the weirdness of abjurers being worse at protecting themselves than mages of other schools (by missing out on the mage armor spell). This brings them up to a par again, with protection consistent with casting mage armor on oneself.
This is designed to counteract the weirdness of abjurers being worse at protecting themselves than mages of other schools (by missing out on the mage armor spell). This brings them up to a par again, with protection consistent with casting mage armor on oneself.
''This spell cannot be brewed as a potion by PCs, but Potions of Shield may be rarely found as loot''
''This spell cannot be brewed as a potion by PCs, but Potions of Shield may be rarely found as loot''
Line 137: Line 137:
                
                
* Base duration is now 10 + 1 rounds / level
* Base duration is now 10 + 1 rounds / level
* '''Spell Focus Abjuration''' increases the duration to 2 rounds / level
* '''Spell Focus: Abjuration''' increases the duration to 2 rounds / level
* '''Greater Spell Focus Abjuration''' increases the duration to 4 rounds / level and also applies the buff on yourself if cast on another target
* '''Greater Spell Focus: Abjuration''' increases the duration to 4 rounds / level and also applies the buff on yourself if cast on another target
* '''Spell Focus Divination''' grants the target +5 Concentration and +2 Lore.  
* '''Spell Focus: Divination''' grants the target +5 Concentration and +2 Lore.  
* '''Greater Spell Focus Divination''' grants the target +10 Concentration and +4 Lore.
* '''Greater Spell Focus: Divination''' grants the target +10 Concentration and +4 Lore.


===Wounding Whispers===
===Wounding Whispers===
                
                
* '''Spell Focus Abjuration''' increases the duration to 2 rounds / level, GSF Abjuration to 3 rounds / level.
* '''Spell Focus: Abjuration''' increases the duration to 2 rounds / level, GSF Abjuration to 3 rounds / level.
* '''Spell Focus Necromancy''' grants 50% negative damage immunity.  
* '''Spell Focus: Necromancy''' grants 50% negative damage immunity.  
* '''Greater Spell Focus Necromancy''' increases duration to 2 rounds / level and grants 75% negative damage immunity.
* '''Greater Spell Focus: Necromancy''' increases duration to 2 rounds / level and grants 75% negative damage immunity.
* '''Spell Focus Evocation''' releases a Huge (6.67m) AoE blast that deals 1d8 + 1 / caster level sonic damage to all enemies.  
* '''Spell Focus: Evocation''' releases a Huge (6.67m) AoE blast that deals 1d8 + 1 / caster level sonic damage to all enemies.  
* '''Greater Spell Focus Evocation''' increases damage to 2d8 + 1 / caster level and makes enemies roll fort save against deafness.
* '''Greater Spell Focus: Evocation''' increases damage to 2d8 + 1 / caster level and makes enemies roll fort save against deafness.
* '''Spell Focus Divination''' grants +1 lore / 3 caster level for the duration of spell.  
* '''Spell Focus: Divination''' grants +1 lore / 3 caster level for the duration of spell.  
* '''GSF divination''' grants +1 lore / 2 caster levels.
* '''GSF divination''' grants +1 lore / 2 caster levels.


Line 158: Line 158:
===Remove Curse===
===Remove Curse===
                
                
'''Greater Spell Focus Abjuration''' also grants the target immunity to curses for 1 hour / caster level.
'''Greater Spell Focus: Abjuration''' also grants the target immunity to curses for 1 hour / caster level.


===Stoneskin===
===Stoneskin===
Line 166: Line 166:
===Minor Globe of Invulnerability===
===Minor Globe of Invulnerability===
                
                
'''Greater Spell Focus Abjuration''' increases the duration to 2 rounds / level. Does not increase duration if PC uses item. Wizard '''also requires Spell School Abjuration''' in addition to '''Greater Spell Focus Abjuration''' to receive increased duration.
'''Greater Spell Focus: Abjuration''' increases the duration to 2 rounds / level. Does not increase duration if PC uses item. Wizard '''also requires Spell School Abjuration''' in addition to '''Greater Spell Focus: Abjuration''' to receive increased duration.


===Energy Buffer===
===Energy Buffer===
Line 174: Line 174:
===Lesser Mind Blank===
===Lesser Mind Blank===
                
                
* '''Greater Spell Focus Abjuration''' grants the buff to the caster in addition to the target.
* '''Greater Spell Focus: Abjuration''' grants the buff to the caster in addition to the target.
* '''Spell Focus Divination''' increases the duration to 2 turns per caster level.
* '''Spell Focus: Divination''' increases the duration to 2 turns per caster level.
* '''Greater Spell Focus Divination''' will increase the duration to 3 turns per caster level.
* '''Greater Spell Focus: Divination''' will increase the duration to 3 turns per caster level.


===Greater Stoneskin===
===Greater Stoneskin===
Line 184: Line 184:
===Globe of Invulnerability===
===Globe of Invulnerability===
                
                
* '''Greater Spell Focus Abjuration''' increases the duration to 2 rounds / level. Does not increase duration if PC uses item. Wizard '''also requires Spell School Abjuration''' in addition to '''Greater Spell Focus Abjuration''' to receive increased duration.
* '''Greater Spell Focus: Abjuration''' increases the duration to 2 rounds / level. Does not increase duration if PC uses item. Wizard '''also requires Spell School Abjuration''' in addition to '''Greater Spell Focus: Abjuration''' to receive increased duration.


===Mind Blank===
===Mind Blank===
Line 201: Line 201:
===Grease===
===Grease===
* Duration changed to 1 round / level.
* Duration changed to 1 round / level.
* '''Spell Focus Conjuration''' causes -2 to reflex saves for 10 rounds on any who fail the reflex save in grease.  Reflex penalty does not stack.
* '''Spell Focus: Conjuration''' causes -2 to reflex saves for 10 rounds on any who fail the reflex save in grease.  Reflex penalty does not stack.
* '''Greater Spell Focus Conjuration''' increases duration to 2 rounds / level.
* '''Greater Spell Focus: Conjuration''' increases duration to 2 rounds / level.


===Web===
===Web===
                
                
* Duration increased to 1 round / level.
* Duration increased to 1 round / level.
* '''Spell Focus Conjuration''' grants sticky webs: movement speed reduce stays for 1d4 rounds after leaving the webbed area.
* '''Spell Focus: Conjuration''' grants sticky webs: movement speed reduce stays for 1d4 rounds after leaving the webbed area.
* '''Greater Spell Focus Conjuration''' increases duration to 2 rounds / level.
* '''Greater Spell Focus: Conjuration''' increases duration to 2 rounds / level.


===Melf's Acid Arrow===
===Melf's Acid Arrow===
Line 217: Line 217:
                
                
* All creatures caught within the area of effect are dazed. These effects last as long as they remain within the cloud and for 1 round after they leave. Fortitude save. Duration 1 round / level
* All creatures caught within the area of effect are dazed. These effects last as long as they remain within the cloud and for 1 round after they leave. Fortitude save. Duration 1 round / level
* '''Spell Focus Conjuration''' increases the duration to 2 rounds / level.
* '''Spell Focus: Conjuration''' increases the duration to 2 rounds / level.
* '''Greater Spell Focus Conjuration''' also causes a 1d2 CON loss if fortitude save fails.
* '''Greater Spell Focus: Conjuration''' also causes a 1d2 CON loss if fortitude save fails.


===Evard's Black Tentacles===
===Evard's Black Tentacles===
Line 233: Line 233:
===Mestil's Acid Sheath===
===Mestil's Acid Sheath===
                
                
* '''Spell Focus Conjuration''' grants 40% Acid Immunity.
* '''Spell Focus: Conjuration''' grants 40% Acid Immunity.
* '''Greater Spell Focus Conjuration''' grants 80% Acid Immunity.
* '''Greater Spell Focus: Conjuration''' grants 80% Acid Immunity.


===Acid Fog===
===Acid Fog===
                
                
* '''Spell Focus Conjuration''' increases duration to 1 round / level, '''Greater Spell Focus Conjuration''' increases duration to 2 rounds / level.
* '''Spell Focu:s Conjuration''' increases duration to 1 round / level, '''Greater Spell Focus: Conjuration''' increases duration to 2 rounds / level.
* '''Spell Focus Transmutation''' lowers Fortitude Save by -4 for hour/level, '''Greater Spell Focus Transmutation''' also makes creatures to roll against '''Iron Golem Fumes poison'''.
* '''Spell Focus: Transmutation''' lowers Fortitude Save by -4 for hour/level, '''Greater Spell Focus: Transmutation''' also makes creatures to roll against '''Iron Golem Fumes poison'''.
            
            
===Planar Binding===
===Planar Binding===
Line 257: Line 257:
* This spell now has a somatic component.
* This spell now has a somatic component.
* +15 AB for vanilla casting
* +15 AB for vanilla casting
* +20 AB for '''Spell Focus Divination'''
* +20 AB for '''Spell Focus: Divination'''
* +25 AB for '''Greater Spell Focus Divination'''
* +25 AB for '''Greater Spell Focus: Divination'''
* '''Greater Spell Focus Enchantment''' provides all nearby non-hostile units (Huge Area of Effect) with +1 AB for 1 round/caster level.
* '''Greater Spell Focus: Enchantment''' provides all nearby non-hostile units (Huge Area of Effect) with +1 AB for 1 round/caster level.
''This spell cannot be brewed as a potion by PCs, but Potions of True Strike may be rarely found as loot''
''This spell cannot be brewed as a potion by PCs, but Potions of True Strike may be rarely found as loot''


===See Invisibility===
===See Invisibility===
                
                
* '''Greater Spell Focus Divination''' doubles the duration.
* '''Greater Spell Focus: Divination''' doubles the duration.


===Clairvoyance/Clairaudience===
===Clairvoyance/Clairaudience===
Line 270: Line 270:
* Grants +15 Spot and Listen.
* Grants +15 Spot and Listen.
* Duration increased to 3 rounds per level.
* Duration increased to 3 rounds per level.
* 1.5x duration for '''Spell Focus Divination'''
* 1.5x duration for '''Spell Focus: Divination'''
* 1.5x duration again for '''Greater Spell Focus Divination'''
* 1.5x duration again for '''Greater Spell Focus: Divination'''
* If the caster has '''Greater Spell Focus Divination''' and targets themselves, then they will also receive 5/+1 damage reduction to represent a sort of minor form of premonition.
* If the caster has '''Greater Spell Focus: Divination''' and targets themselves, then they will also receive 5/+1 damage reduction to represent a sort of minor form of premonition.


===Find Traps===
===Find Traps===
                
                
* Undisarmable traps are disregarded
* Undisarmable traps are disregarded
* If the caster has neither '''Spell Focus nor Greater Spell Focus Divination''', the maximum disarm DC for traps which can be disarmed by this spell is 20.
* If the caster has neither '''Spell Focus: nor Greater Spell Focus: Divination''', the maximum disarm DC for traps which can be disarmed by this spell is 20.
* If the caster has '''Spell Focus Divination''', the maximum disarm DC for traps which can be disarmed by this spell is 23.
* If the caster has '''Spell Focus: Divination''', the maximum disarm DC for traps which can be disarmed by this spell is 23.
* If the caster has '''Greater Spell Focus Divination''', the maximum disarm DC for traps which can be disarmed by this spell is 26.
* If the caster has '''Greater Spell Focus: Divination''', the maximum disarm DC for traps which can be disarmed by this spell is 26.
* '''Greater Spell Focus Divination''' causes all creatures within area of effect to glow bright red light for 3 rounds if they are holding trapkits in their inventory.
* '''Greater Spell Focus: Divination''' causes all creatures within area of effect to glow bright red light for 3 rounds if they are holding trapkits in their inventory.
* Also instantly destroys all mirror images within area of effect.
* Also instantly destroys all mirror images within area of effect.


Line 286: Line 286:
                
                
* Vanilla casting is unaffected
* Vanilla casting is unaffected
* '''Spell Focus Divination''' blindness/deafness immunity increased to 1 turn / level.
* '''Spell Focus: Divination''' blindness/deafness immunity increased to 1 turn / level.
* '''Greater Spell Focus Divination''' blindness/deafness immunity increased to 1 hour / level.
* '''Greater Spell Focus: Divination''' blindness/deafness immunity increased to 1 hour / level.


===Feeblemind===
===Feeblemind===
Line 293: Line 293:
* Feeblemind has been changed to drain all three of intelligence, charisma and wisdom.
* Feeblemind has been changed to drain all three of intelligence, charisma and wisdom.
* Feeblemind has a 30% chance of dispelling the target from ALL PfA effects (effect applied before the save against confusion).
* Feeblemind has a 30% chance of dispelling the target from ALL PfA effects (effect applied before the save against confusion).
* '''Spell Focus and Greater Spell Focus Divination''' increases the chance to dispel PfA effects by 60% and 90% respectively.
* '''Spell Focus: and Greater Spell Focus: Divination''' increases the chance to dispel PfA effects by 60% and 90% respectively.
* '''Greater Spell Focus Divination''' now causes Feeblemind to add the Intelligence taken to the spellcaster for 1 round/level.
* '''Greater Spell Focus: Divination''' now causes Feeblemind to add the Intelligence taken to the spellcaster for 1 round/level.


===True Seeing===
===True Seeing===
Line 314: Line 314:
* Now operates similarly to the standard NWN "Dominate" effect. You can control monsters you cast this on.
* Now operates similarly to the standard NWN "Dominate" effect. You can control monsters you cast this on.
* Duration increase, the duration is 1 round/level.
* Duration increase, the duration is 1 round/level.
* '''Spell Focus Enchantment''': An additional +1 DC Bonus
* '''Spell Focus: Enchantment''': An additional +1 DC Bonus
* '''Greater Spell Focus Enchantment''': An additional +2 DC Bonus
* '''Greater Spell Focus: Enchantment''': An additional +2 DC Bonus


===Sleep===
===Sleep===
* '''Spell Focus Enchantment''': Number of creatures that can fall asleep is doubled.
* '''Spell Focus: Enchantment''': Number of creatures that can fall asleep is doubled.
* '''Spell Focus Necromancy''': Instead of peaceful sleep, the creature experiences horrible nightmares and suffers Doom spell for sleep duration + 5 rounds after waking.
* '''Spell Focus: Necromancy''': Instead of peaceful sleep, the creature experiences horrible nightmares and suffers Doom spell for sleep duration + 5 rounds after waking.
* '''Greater Spell Focus Necromancy''': Doom's duration after waking is increased to 5 + (1 round per caster level).
* '''Greater Spell Focus: Necromancy''': Doom's duration after waking is increased to 5 + (1 round per caster level).


===Balagarn's Iron Horn===
===Balagarn's Iron Horn===
                
                
* Vanilla spell casts with an opposed strength roll of 14 (rather than 20) to knock opponents over
* Vanilla spell casts with an opposed strength roll of 14 (rather than 20) to knock opponents over
* '''Spell Focus Enchantment''' increases the opposed strength roll to 18 (rather than 20)
* '''Spell Focus: Enchantment''' increases the opposed strength roll to 18 (rather than 20)
* '''Greater Spell Focus Enchantment''' increases the opposed strength roll to 22 (rather than 20)
* '''Greater Spell Focus: Enchantment''' increases the opposed strength roll to 22 (rather than 20)


===Blindness/Deafness===
===Blindness/Deafness===
Line 340: Line 340:
===Charm Monster===
===Charm Monster===
* Now operates similarly to the standard NWN "Dominate" effect. You can control monsters you cast this on.
* Now operates similarly to the standard NWN "Dominate" effect. You can control monsters you cast this on.
* '''Spell Focus Enchantment''': An additional +2 DC Bonus
* '''Spell Focus: Enchantment''': An additional +2 DC Bonus
* '''Greater Spell Focus Enchantment''': An additional +3 DC Bonus
* '''Greater Spell Focus: Enchantment''': An additional +3 DC Bonus


===Confusion===
===Confusion===
 
If the caster is a [[Sorcerer]], [[Bard]], or a [[Wizard] with the Enchantment specialization:
                
                
* If the caster is a sorcerer or a bard and has SF Enchantment, An additional +1 bonus to DC
* '''Spell Focus: Enchantment''': An additional +1 bonus to DC.
* If the caster is a sorcerer or a bard and has GSF Enchantment, An additional +2 bonus to DC
* '''Greater Spell Focus: Enchantment''': An additional +2 bonus to DC, for a total of +3.
 
       
===War Cry===
===War Cry===
                
                
Line 355: Line 357:
                
                
* Duration is increased to round/level
* Duration is increased to round/level
* '''Spell Focus Conjuration''' increases duration to 2 rounds/level, '''Greater Spell Focus Conjuration to 3 rounds/level.
* '''Spell Focus: Conjuration''' increases duration to 2 rounds/level, '''Greater Spell Focus: Conjuration to 3 rounds/level.
* '''Greater Spell Focus Enchantment''' will instantly strip ALL creatures who enter from ALL Protection from Alignment spells upon entry regardless of save.  (Other mind immunity spells, such as clarity, will not be affected by this)
* '''Greater Spell Focus: Enchantment''' will instantly strip ALL creatures who enter from ALL Protection from Alignment spells upon entry regardless of save.  (Other mind immunity spells, such as clarity, will not be affected by this)
            
            
===Dominate Person===
===Dominate Person===
Line 362: Line 364:
* The target person temporarily becomes a faithful and loyal servant of the caster. Will negates. Duration: 2 rounds + 1 round / 3 caster levels.
* The target person temporarily becomes a faithful and loyal servant of the caster. Will negates. Duration: 2 rounds + 1 round / 3 caster levels.
* PCs and NPCs can be commanded to move and act using the [[Control Companion]] [[player tool]].
* PCs and NPCs can be commanded to move and act using the [[Control Companion]] [[player tool]].
* '''Greater Spell Focus Enchantment''' increases the duration to 1 round / level.
* '''Greater Spell Focus: Enchantment''' increases the duration to 1 round / level.


===Dominate Monster===
===Dominate Monster===
Line 373: Line 375:
* The spell is targeted on '''weapons'''.
* The spell is targeted on '''weapons'''.
* The caster animates any non-plot WEAPON in his inventory to work as a loyal servant.
* The caster animates any non-plot WEAPON in his inventory to work as a loyal servant.
* Duration is 1 minute / level. '''Greater Spell Focus Abjuration''' increases duration to 2 minutes / level.
* Duration is 1 minute / level. '''Greater Spell Focus: Abjuration''' increases duration to 2 minutes / level.
* The weapon is destroyed when the summon dies/vanishes unless specifically decreed otherwise (by DM or on the weapon itself)
* The weapon is destroyed when the summon dies/vanishes unless specifically decreed otherwise (by DM or on the weapon itself)
* Normally you can have only 1 animated weapon active at a time and NO other summons (if other summoning spells/items are used, all animated weapons are unsummoned). At level 4, if you have '''Spell Focus Evocation''', you can have 3 animated weapons activate at the same time. At level 7 with '''Greater Spell Focus Evocation''' you can have a maximum of 5 animated weapons active at the same time.
* Normally you can have only 1 animated weapon active at a time and NO other summons (if other summoning spells/items are used, all animated weapons are unsummoned). At level 4, if you have '''Spell Focus: Evocation''', you can have 3 animated weapons activate at the same time. At level 7 with '''Greater Spell Focus: Evocation''' you can have a maximum of 5 animated weapons active at the same time.


The weapon gains the following bonuses based on caster level:
The weapon gains the following bonuses based on caster level:
Line 391: Line 393:
===Elemental Shield===
===Elemental Shield===
                
                
* '''Spell Focus Abjuration''' increases the damage immunity to 65% for cold and fire.  
* '''Spell Focus: Abjuration''' increases the damage immunity to 65% for cold and fire.  
* '''Greater Spell Focus Abjuration''' increases immunity 80% for cold and fire.  
* '''Greater Spell Focus: Abjuration''' increases immunity 80% for cold and fire.  
* '''Spell Focus Evocation''' increases duration to 2 rounds / level.  
* '''Spell Focus: Evocation''' increases duration to 2 rounds / level.  
* '''Greater Spell Focus Evocation''' increases duration to 3 rounds / level.
* '''Greater Spell Focus: Evocation''' increases duration to 3 rounds / level.


===Wall of Fire===
===Wall of Fire===
                
                
* '''Spell Focus Evocation''' increases the duration to 1 round / level.
* '''Spell Focus: Evocation''' increases the duration to 1 round / level.
* '''Greater Spell Focus Evocation''' increases the duration to 2 rounds / level.
* '''Greater Spell Focus: Evocation''' increases the duration to 2 rounds / level.


===Ice Dagger===
===Ice Dagger===
Line 423: Line 425:
This spell creates a blast of air that knocks down any creatures failing their saving throws. It is also powerful enough to disperse any cloudlike area of effect spells (such as cloudkill) that are in the path of the wind gust. Fortitude save against being knocked down for 3 rounds.
This spell creates a blast of air that knocks down any creatures failing their saving throws. It is also powerful enough to disperse any cloudlike area of effect spells (such as cloudkill) that are in the path of the wind gust. Fortitude save against being knocked down for 3 rounds.


* '''Spell Focus Evocation''' deals 2d4 magical damage (fall damage) to all who fail the fortitude save.
* '''Spell Focus: Evocation''' deals 2d4 magical damage (fall damage) to all who fail the fortitude save.
* '''Greater Spell Focus Evocation''' deals 3d4 magical damage to all who fail the fortitude save.
* '''Greater Spell Focus: Evocation''' deals 3d4 magical damage to all who fail the fortitude save.


===Ball Lightning===
===Ball Lightning===
Line 433: Line 435:
                
                
* Lesser Restoration no longer removes the effects of this spell.
* Lesser Restoration no longer removes the effects of this spell.
* '''Greater Spell Focus Abjuration': Duration is increased to 2 rounds per caster level.
* '''Greater Spell Focus: Abjuration': Duration is increased to 2 rounds per caster level.


===Isaac's Greater Missile Storm===
===Isaac's Greater Missile Storm===
Line 468: Line 470:
                
                
* 10% concealment for vanilla casting
* 10% concealment for vanilla casting
* '''Spell Focus Illusion' provides 15% concealment
* '''Spell Focus: Illusion' provides 15% concealment
* '''Greater Spell Focus Illusion''' provides 20% concealment.
* '''Greater Spell Focus: Illusion''' provides 20% concealment.


===Continual Flame===  
===Continual Flame===  
* Summons a continual flame placeable/NPC at the target lotation, which emits bright light.
* Summons a continual flame placeable/NPC at the target lotation, which emits bright light.
* If cast on a hostile PC, The hostile target rolls a fortitude save against fire, '''Spell Focus and Greater Spell Focus Evocation''' increase DC normally. If the target fails the save, it gets caught in a long lasting flame that deals 1 fire damage every round. The duration is 1 [[hour]] / level.
* If cast on a hostile PC, The hostile target rolls a fortitude save against fire, '''Spell Focus: and Greater Spell Focus: Evocation''' increase DC normally. If the target fails the save, it gets caught in a long lasting flame that deals 1 fire damage every round. The duration is 1 [[hour]] / level.
* The spell can be removed by two ways before the duration ends:  
* The spell can be removed by two ways before the duration ends:  
** Getting fully submerged in water (entering an underwater area)  
** Getting fully submerged in water (entering an underwater area)  
Line 490: Line 492:
* Mirror Image can be also be released similar to undead releasing, making a long lasting decoy that wanders around on its own and can no longer be controlled by the caster. You can only have one released decoy out at the same time. Duration is until destroyed or replaced by a new one.
* Mirror Image can be also be released similar to undead releasing, making a long lasting decoy that wanders around on its own and can no longer be controlled by the caster. You can only have one released decoy out at the same time. Duration is until destroyed or replaced by a new one.
                  
                  
* '''Spell Focus Illusion''' increases the maximum number of Mirror Images you can summon by 2.  
* '''Spell Focus: Illusion''' increases the maximum number of Mirror Images you can summon by 2.  
* '''Greater Spell Focus Illusion''' increase the maximum number by additional 2, so a GSF Illusionist can have a maximum of 5 Mirror Images out at the same time (still only one long lasting, wandering decoy)
* '''Greater Spell Focus: Illusion''' increase the maximum number by additional 2, so a GSF Illusionist can have a maximum of 5 Mirror Images out at the same time (still only one long lasting, wandering decoy)
* In order to have 5 Mirror Images with GSF: Illusion, you will need to cast the spell five times.  
* In order to have 5 Mirror Images with GSF: Illusion, you will need to cast the spell five times.  
* The command /c mirror-image will mark whether the Mirror Image you release will be hostile to others or not. (default is hostile).
* The command /c mirror-image will mark whether the Mirror Image you release will be hostile to others or not. (default is hostile).
Line 498: Line 500:
                
                
* Vanilla casting - same as casting Invisibility on everybody within two meters, except lasting for only one round/level.
* Vanilla casting - same as casting Invisibility on everybody within two meters, except lasting for only one round/level.
* '''Spell Focus Illusion''' insreases duration to 1 turn / 3 caster levels.
* '''Spell Focus: Illusion''' insreases duration to 1 turn / 3 caster levels.
* '''Greater Spell Focus Illusion''' increases duration to 1 turn / 2 caster levels.
* '''Greater Spell Focus: Illusion''' increases duration to 1 turn / 2 caster levels.


==Necromancy==
==Necromancy==
Line 505: Line 507:
===Ray of Enfeeblement===
===Ray of Enfeeblement===
* Duration lasts [[turn]]/level
* Duration lasts [[turn]]/level
* '''Spell Focus Necromancy''': Target undead creature gains + 1 strength per 3 caster levels for 1 round per caster level.
* '''Spell Focus: Necromancy''': Target undead creature gains + 1 strength per 3 caster levels for 1 round per caster level.
* '''Greater Spell Focus Necromancy''': Also casts [[Expeditious Retreat]] on target undead creature. Lasts 1 round/caster level.
* '''Greater Spell Focus: Necromancy''': Also casts [[Expeditious Retreat]] on target undead creature. Lasts 1 round/caster level.


===Scare===
===Scare===
No longer restricted by a creature's HD.
No longer restricted by a creature's HD.
            
            
* '''Spell Focus Necromancy''': An additional +1 bonus to DC.
* '''Spell Focus: Necromancy''': An additional +1 bonus to DC.
* '''Greater Spell Focus Necromancy''': An additional +1 bonus to DC.
* '''Greater Spell Focus: Necromancy''': An additional +1 bonus to DC.


===Negative Energy Ray===
===Negative Energy Ray===
The following two changes only come in to play the spell '''is not''' cast from an item.
The following two changes only come in to play the spell '''is not''' cast from an item.
            
            
* If a wizard has '''Spell School Necromancy''' or a Sorcerer has '''Spell Focus Necromancy''', casting the spell deals an additional 1d6 negative energy damage to the target.
* If a wizard has '''Spell School Necromancy''' or a Sorcerer has '''Spell Focus: Necromancy''', casting the spell deals an additional 1d6 negative energy damage to the target.
* '''Greater Spell Focus Necromancy''' also gives a targeted undead creature +2 regeneration for 1 round per caster level.
* '''Greater Spell Focus: Necromancy''' also gives a targeted undead creature +2 regeneration for 1 round per caster level.


===Death Armor===
===Death Armor===
                
                
* '''Spell Focus Necromancy''' increases the duration to 2 rounds / level and 25% negative damage immunity.
* '''Spell Focus: Necromancy''' increases the duration to 2 rounds / level and 25% negative damage immunity.
* '''Greater Spell Focus Necromancy''' increases the duration to 3 rounds / level and 50% negative damage immunity.
* '''Greater Spell Focus: Necromancy''' increases the duration to 3 rounds / level and 50% negative damage immunity.
* Damage type changed to negative.
* Damage type changed to negative.


Line 534: Line 536:
                
                
Negative Energy Burst's will save negates the STR drain in addition to halving the damage.
Negative Energy Burst's will save negates the STR drain in addition to halving the damage.
* '''Spell Focus Necromancy''' increases damage to 2d8 + 1 caster level.
* '''Spell Focus: Necromancy''' increases damage to 2d8 + 1 caster level.
* '''Greater Spell Focus Necromancy''' increases strength drain to 1 + 1 / 4 caster levels if will save fails.
* '''Greater Spell Focus: Necromancy''' increases strength drain to 1 + 1 / 4 caster levels if will save fails.


===Vampiric Touch===
===Vampiric Touch===
Line 541: Line 543:
No longer requires a touch attack.               
No longer requires a touch attack.               
* Vanilla casting deals only 1d5 damage per 2 levels
* Vanilla casting deals only 1d5 damage per 2 levels
* 1d6 damage per 2 levels for '''Spell Focus Necromancy'''
* 1d6 damage per 2 levels for '''Spell Focus: Necromancy'''
* 1d7 damage per 2 levels for '''Greater Spell Focus Necromancy'''
* 1d7 damage per 2 levels for '''Greater Spell Focus: Necromancy'''


===Contagion===
===Contagion===
Line 550: Line 552:
===Fear===   
===Fear===   


If the caster is a [[Sorcerer]] or a [[Bard]]:
If the caster is a [[Sorcerer]], [[Bard]], or a [[Wizard] with the Necromancy specialization:
                
                
* '''Spell Focus Necromancy''': An additional +1 bonus to DC
* '''Spell Focus: Necromancy''': An additional +1 bonus to DC
* '''Greater Spell Focus Necromancy''': An additional +2 bonus to DC
* '''Greater Spell Focus: Necromancy''': An additional +2 bonus to DC


==Transmutation==
==Transmutation==
Line 561: Line 563:
* New VFX.  
* New VFX.  
* Vanilla expeditious retreat is unchanged (50% movement speed increase)
* Vanilla expeditious retreat is unchanged (50% movement speed increase)
* '''Spell Focus Transmutation''' provides a 55% movement speed increase
* '''Spell Focus: Transmutation''' provides a 55% movement speed increase
* '''Greater Spell Focus Transmutation''' provides a 60% movement speed increase.
* '''Greater Spell Focus: Transmutation''' provides a 60% movement speed increase.


===Burning Hands===
===Burning Hands===
Line 569: Line 571:
===Knock===
===Knock===
                
                
Functions on all pick-able doors, up to a certain lock DC and depending on '''Spell Focus and Greater Spell Focus Transmutation'''.
Functions on all pick-able doors, up to a certain lock DC and depending on '''Spell Focus: Transmutation''' and '''Greater Spell Focus: Transmutation'''.


===Stone Bones===
===Stone Bones===
Line 586: Line 588:
                
                
* Grants +2 Spot on target.  
* Grants +2 Spot on target.  
* +1 additional spot for '''Spell Focus and Greater Spell Focus Divination''' respectively.
* +1 additional spot for '''Spell Focus: Divination''' and '''Greater Spell Focus: Divination''' respectively.


===Haste===
===Haste===


* Vanilla haste is unaffected.
* Vanilla haste is unaffected.
* Haste with '''Spell Focus Transmutation''' provides an additional 5% movement speed increase if targeted on the caster
* Haste with '''Spell Focus: Transmutation''' provides an additional 5% movement speed increase if targeted on the caster
* Haste with '''Greater Spell Focus Transmutation''' provides an additional 10% movement speed increase if targeted on the caster.
* Haste with '''Greater Spell Focus: Transmutation''' provides an additional 10% movement speed increase if targeted on the caster.
* Haste now dispels the effects of Invisibility (this is an experiment).
* Haste now dispels the effects of Invisibility (this is an experiment).


Line 613: Line 615:
All enemy creatures within the area of effect are slowed, having their movement lowered by 50% and lose a single attack per round. 1 round / level. Will negates.
All enemy creatures within the area of effect are slowed, having their movement lowered by 50% and lose a single attack per round. 1 round / level. Will negates.


* If the caster has '''Spell Focus Transmutation''' and any of the targets fail the will save, the caster will gain Expeditious Retreat for 1 round / 2 caster levels.
* If the caster has '''Spell Focus: Transmutation''' and any of the targets fail the will save, the caster will gain Expeditious Retreat for 1 round / 2 caster levels.
* If the caster has '''Greater Spell Focus Transmutation''' and any of the targets fail the will save, the caster will gain Haste for 1 round / 2 caster levels.
* If the caster has '''Greater Spell Focus: Transmutation''' and any of the targets fail the will save, the caster will gain Haste for 1 round / 2 caster levels.


===Polymorph Self===
===Polymorph Self===
Line 626: Line 628:
* For a complete list of all polymorph shapes, click [[Polymorph_Shapes|Here]]
* For a complete list of all polymorph shapes, click [[Polymorph_Shapes|Here]]


* Duration is 2 min/level with '''Spell Focus Transmutation'''.
* Duration is 2 min/level with '''Spell Focus: Transmutation'''.
* Duration is 4 min/level with '''Greater Spell Focus Transmutation'''.
* Duration is 4 min/level with '''Greater Spell Focus: Transmutation'''.
*'''Greater Spell Focus Transmutation''' makes Polymorph Self impossible to dispel
*'''Greater Spell Focus: Transmutation''' makes Polymorph Self impossible to dispel


===Bestow Curse===
===Bestow Curse===
                
                
* Vanilla bestow curse is unchanged
* Vanilla bestow curse is unchanged
* Bestow Curse with '''Greater Spell Focus Transmutation''' reduces all abilities by 3 rather than just 2.
* Bestow Curse with '''Greater Spell Focus: Transmutation''' reduces all abilities by 3 rather than just 2.


===Blackstaff===
===Blackstaff===
Line 653: Line 655:
===Negative Energy Protection===
===Negative Energy Protection===
                
                
* '''Greater Spell Focus Abjuration''' grants the buff to the caster in addition to the target.
* '''Greater Spell Focus: Abjuration''' grants the buff to the caster in addition to the target.


==Conjuration==
==Conjuration==
Line 664: Line 666:
                
                
* Target also becomes immune to poisons for 2 rounds per caster level. (does not work from items.)
* Target also becomes immune to poisons for 2 rounds per caster level. (does not work from items.)
* '''Spell Focus Abjuration''' increases poison immunity duration to 3 rounds per caster level.
* '''Spell Focus: Abjuration''' increases poison immunity duration to 3 rounds per caster level.
* '''Greater Spell Focus Abjuration''' increases poison immunity duration to 4 rounds per caster level.
* '''Greater Spell Focus: Abjuration''' increases poison immunity duration to 4 rounds per caster level.


===Freedom of Movement===
===Freedom of Movement===
Line 677: Line 679:
===Healing Circle===
===Healing Circle===
                
                
* '''Spell Focus Abjuration''' heals 2d8 +1 per caster level instead.
* '''Spell Focus: Abjuration''' heals 2d8 +1 per caster level instead.
* '''Greater Spell Focus Abjuration''' heals 3d8 +1 per caster level instead.
* '''Greater Spell Focus: Abjuration''' heals 3d8 +1 per caster level instead.
              
              
===Raise Dead===
===Raise Dead===
Line 695: Line 697:
* Now operates similarly to the standard NWN "Dominate" effect. You can control monsters you cast this on.
* Now operates similarly to the standard NWN "Dominate" effect. You can control monsters you cast this on.
* Duration has changed to round/level             
* Duration has changed to round/level             
* '''Spell Focus Enchantment''': Charm Person or Animal has 35% (up from 15%) chance of dispelling the target from all instances PfA (effect is applied before the save against charm)
* '''Spell Focus: Enchantment''': Charm Person or Animal has 35% (up from 15%) chance of dispelling the target from all instances PfA (effect is applied before the save against charm)
* '''Greater Spell Focus Enchantment''': Charm person or Animal has 50% (up from 30%) chance of dispelling the target from all instances of PfA (effect is applied before the save against charm)
* '''Greater Spell Focus: Enchantment''': Charm person or Animal has 50% (up from 30%) chance of dispelling the target from all instances of PfA (effect is applied before the save against charm)


===Chaav's Laugh===
===Chaav's Laugh===
Line 720: Line 722:
* All creatures within the area of effect take 1d8 points of damage and must make a will save or be stunned for 2 rounds.
* All creatures within the area of effect take 1d8 points of damage and must make a will save or be stunned for 2 rounds.
* Bards deal 2d8 + 1 / caster level sonic damage instead of vanilla 1d8.
* Bards deal 2d8 + 1 / caster level sonic damage instead of vanilla 1d8.
* '''Greater Spell Focus Evocation''' causes creatures hit to roll fort save against deafness for 1 turn / level.
* '''Greater Spell Focus: Evocation''' causes creatures hit to roll fort save against deafness for 1 turn / level.


===Call Lightning===
===Call Lightning===
Line 766: Line 768:
===Death Ward===
===Death Ward===
                
                
* '''Greater Spell Focus Abjuration grants the buff to the caster in addition to the target.
* '''Greater Spell Focus: Abjuration grants the buff to the caster in addition to the target.


===Harm===
===Harm===
Line 789: Line 791:
                
                
* Duration increased to 3 rounds / level.
* Duration increased to 3 rounds / level.
* '''Spell Focus Transmutation''' increase duration to 5 rounds / level.
* '''Spell Focus: Transmutation''' increase duration to 5 rounds / level.
* '''Greater Spell Focus Transmutation''' provides a +2 AC bonus VS Evil AND Chaos (applied on armor) that lasts as long as the weapon enchantment does.
* '''Greater Spell Focus: Transmutation''' provides a +2 AC bonus VS Evil AND Chaos (applied on armor) that lasts as long as the weapon enchantment does.


===Bless Weapon===
===Bless Weapon===
                
                
* '''Spell Focus Transmutation''' gives additional 1 divine damage vs Evil AND Chaos
* '''Spell Focus: Transmutation''' gives additional 1 divine damage vs Evil AND Chaos
* '''Greater Spell Focus Transmutation''' gives 1d4 divine damage vs Evil AND Chaos.
* '''Greater Spell Focus: Transmutation''' gives 1d4 divine damage vs Evil AND Chaos.


===Blood Frenzy===
===Blood Frenzy===
                
                
* Duration increased to 1.5 rounds per level (rounded down).
* Duration increased to 1.5 rounds per level (rounded down).
* '''Spell Focus Transmutation''' increases the bonuses to +3 str, +3 con and +2 Will. Penalties remain -1 AC.
* '''Spell Focus: Transmutation''' increases the bonuses to +3 str, +3 con and +2 Will. Penalties remain -1 AC.
* '''Greater Spell Focus Transmutation''' grants the caster +1 regeneration for the duration of the spell.
* '''Greater Spell Focus: Transmutation''' grants the caster +1 regeneration for the duration of the spell.


===Magic Vestment===
===Magic Vestment===
732

edits

Navigation menu