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* If a wizard has '''Spell School Necromancy''' or a Sorcerer has '''Spell Focus Necromancy''', casting the spell deals an additional 1d6 negative energy damage to the target. | * If a wizard has '''Spell School Necromancy''' or a Sorcerer has '''Spell Focus Necromancy''', casting the spell deals an additional 1d6 negative energy damage to the target. | ||
* '''Greater Spell Focus Necromancy''' also gives a targeted undead creature +2 regeneration for 1 round per caster level. | * '''Greater Spell Focus Necromancy''' also gives a targeted undead creature +2 regeneration for 1 round per caster level. | ||
===Death Armor=== | |||
* '''Spell Focus Necromancy''' increases the duration to 2 rounds / level and 25% negative damage immunity. | |||
* '''Greater Spell Focus Necromancy''' increases the duration to 3 rounds / level and 50% negative damage immunity. | |||
* Damage type changed to negative. | |||
===Ghoul Touch=== | |||
Ghoul Touch is no longer a mind effecting spell and does not cause paralyzation on failed save. Instead, after successful touch attack, the target rolls a fortitude save. On a failed save, the target suffers the effects of Slow, and emits a noxious cloud that applies a -2 penalty to skills, saving throws, attack rolls and damage rolls to all creatures within 5 feet. | |||
==Transmutation== | ==Transmutation== |