Turn Undead: Difference between revisions

Jump to navigation Jump to search
no edit summary
(Created page with "==Change Overview== EFU: City of Rings has an entirely new Turn Undead system based on the Cleric's domains. When a PC initiates the use of Turn Undead, one effect out of thre...")
 
No edit summary
Line 4: Line 4:
The new Turn Undead effects ignore the regular Turn Undead effect entirely (unless otherwise specified), regardless of the bonuses of any of the domains listed in the past (for example, Turning Undead, Destruction Domain turns Constructs, etc.).
The new Turn Undead effects ignore the regular Turn Undead effect entirely (unless otherwise specified), regardless of the bonuses of any of the domains listed in the past (for example, Turning Undead, Destruction Domain turns Constructs, etc.).
==Primary Domains==
==Primary Domains==
Air Domain
===Air Domain===
Tailwind: Nearby allies in a colossal radius receive +25% movement speed for 5 + 3*CHA  
'''Tailwind:''' Nearby allies in a colossal radius receive +25% movement speed for 5 + 3*CHA  
rounds.
rounds.
Flurry: Nearby enemies in a huge radius roll a fortitude save VS DC 10 + 2*CHA or are knocked over for 1d4 rounds.
Enveloping Gale: Nearby allies in a colossal radius have +1 dodge AC for 3 + 1*CHA turns.


Chaos Domain
'''Flurry:''' Nearby enemies in a huge radius roll a fortitude save VS DC 10 + 2*CHA or are knocked over for 1d4 rounds.
Empower Chaos: Nearby allies and enemies in a colossal radius with a chaotic alignment receive +1 non-magical AB, +1 divine damage, +1 dodge AC, and +1 universal saves for 5 + 3*CHA rounds.
 
Influx of Turmoil: Nearby allies and enemies in a colossal radius receive +2 to a random ability score or -2 to a random ability score for 5 + 3*CHA turn.
'''Enveloping Gale:''' Nearby allies in a colossal radius have +1 dodge AC for 3 + 1*CHA turns.
Anarchy's Arrival: Nearby enemies in a colossal radius roll a mind-affecting save VS DC 10 + 2*CHA or are confused for 1d4 rounds. Nearby enemies in a colossal radius with a lawful alignment receive a -3 penalty to the saving throw.
 
===Chaos Domain===
 
'''Empower Chaos:''' Nearby allies and enemies in a colossal radius with a chaotic alignment receive +1 non-magical AB, +1 divine damage, +1 dodge AC, and +1 universal saves for 5 + 3*CHA rounds.
 
'''Influx of Turmoil:''' Nearby allies and enemies in a colossal radius receive +2 to a random ability score or -2 to a random ability score for 5 + 3*CHA turn.
 
'''Anarchy's Arrival:''' Nearby enemies in a colossal radius roll a mind-affecting save VS DC 10 + 2*CHA or are confused for 1d4 rounds. Nearby enemies in a colossal radius with a lawful alignment receive a -3 penalty to the saving throw.


Death Domain
Death Domain

Navigation menu