Voice Commands: Difference between revisions

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Removed combat styles
(Removed combat styles)
 
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* "'''/v s'''" to speak through a Summoned Creature
* "'''/v s'''" to speak through a Summoned Creature


Example: "/v f Hello!" will make your familiar say "Hello!".
Example: "'''/v f Hello!'''" will make your familiar say "Hello!".


==Activating Stealth and Detect modes for an Associate==
==Activating Stealth and Detect modes for an Associate==
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* "'''/c astealth a'''"
* "'''/c astealth a'''"
* "'''/c adetect  a'''"
* "'''/c adetect  a'''"
 
===Henchmen===
===Henchmen===


* "'''/c astealth h'''"
* "'''/c astealth h'''"
* "'''/c adetect h'''"
* "'''/c adetect h'''"
==Two-Handed==
Gives the currently equipped melee weapon a damage bonus as if they had 1.5 strength modifier, as with a Two Handed weapon. Only uses BASE strength modifier.
* "'''/c two-handed'''"


==Detect Evil==
==Detect Evil==
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* "'''/c dispel invis'''" dispel invisibility and sanctuary.
* "'''/c dispel invis'''" dispel invisibility and sanctuary.
* "'''/c dispel blur'''" dispel ghostly visage.
* "'''/c dispel blur'''" dispel ghostly visage.


==Subdual==
==Subdual==
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* "'''/c subdual spar'''" switch to sparring mode.  
* "'''/c subdual spar'''" switch to sparring mode.  
* "'''/c subdual subdual'''" switch to subdual mode.  
* "'''/c subdual subdual'''" switch to subdual mode.  
* "'''/c subdual full'''" switch to full damage mode.  
* "'''/c subdual (blackout | bo)'''" switch to blackout mode.
* "'''/c subdual (full | fd)'''" switch to full damage mode.


==Hostile==  
==Hostile==  
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Set yourself hostile to people.
Set yourself hostile to people.


To set people unhostile, use "/c unhostile ..." with these same sorts of parameters.
To set people unhostile, use "'''/c unhostile ...'''" with these same sorts of parameters.
   
   
* "'''/c hostile nearest'''" will set you hostile to the nearest person.
* "'''/c hostile nearest'''" will set you hostile to the nearest person.
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* "'''/c hostile area'''" will set you hostile to everybody you can see in the area.
* "'''/c hostile area'''" will set you hostile to everybody you can see in the area.
* "'''/c hostile all'''" will set you hostile to everybody on the server.
* "'''/c hostile all'''" will set you hostile to everybody on the server.
* "'''/c hostile Thoop'''" will set you hostile to the character named Thoop.
 
 
You are able to specifically target players  not be set to hostile unless you specifically target them.
* "'''/c hostile Thoop'''" will set you hostile with the character named Thoop.
 
 
You do not need to use the full name of a player, partials and last names are also valid entries.
* "'''/c hostile Tho'''" will set you hostile with nearest character name that starts with Tho, in this example, Thoop.
 
==Allies==
 
To follow up on setting players hostile, you are able to whitelist people that will not be set to hostile unless you specifically target them.
 
* "'''/c setally Thoop'''" will whitelist the character named Thoop. Repeating this command will remove them.
 
 
You do not need to use the full name of a player, partials and last names are also valid entries.
 
* "'''/c setally Tho'''" will whitelist the nearest character name that starts with Tho, in this example, Thoop. Repeating this command will remove them.
 
==Swivel Chair==
==Swivel Chair==


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* "'''/c swivel 45'''" will rotate your chair by 45 degrees.
* "'''/c swivel 45'''" will rotate your chair by 45 degrees.
* "'''/c swivel 90'''" will rotate your chair by 90 degrees.


==Catapult Commands==
==Catapult Commands==
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* "'''/c roll melee attack'''" will make you roll a melee attack roll (Strength modifier + BAB + d20).
* "'''/c roll melee attack'''" will make you roll a melee attack roll (Strength modifier + BAB + d20).
* "'''/c roll ranged attack'''" will make you roll a ranged attack roll (Dexterity modifier + BAB + d20).
* "'''/c roll ranged attack'''" will make you roll a ranged attack roll (Dexterity modifier + BAB + d20).
* "'''roll melee attack'''" will make you roll a melee attack roll (Strength modifier + BAB + d20).
* "'''/c roll melee attack'''" will make you roll a melee attack roll (Strength modifier + BAB + d20).
* "'''*roll ranged attack*'''" will make you roll a ranged attack roll (Dexterity modifier + BAB + d20).
* "'''/c roll ranged attack*'''" will make you roll a ranged attack roll (Dexterity modifier + BAB + d20).
 
===Dice Rolls===
===Dice Rolls===


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* "'''/c roll 3d10'''" will roll three ten-sided dice and report their sum.
* "'''/c roll 3d10'''" will roll three ten-sided dice and report their sum.
* "'''*roll 1d20*'''" will roll one twenty-sided die and report the result.
* "'''/c roll 1d20'''" will roll one twenty-sided die and report the result.
* "'''/c roll d20'''" will roll one twenty-sided die and report the result.
* "'''/c roll 21d7'''" will roll twenty-one seven-sided dice and report their sum.
* "'''*roll 21d7*'''" will roll twenty-one seven-sided dice and report their sum.


==Tell Filtering==
==Tell Filtering==
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* "'''/c tell_filter toggle active'''" will toggle whether or not the system is activated.
* "'''/c tell_filter toggle active'''" will toggle whether or not the system is activated.
   
   
==Silence/Unsilence==
===Silence/Unsilence===


Turn "silence mode" on and off.
Turn "silence mode" on and off.
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* "'''/c tell_filter toggle silence'''" will toggle silence mode on and off.  
* "'''/c tell_filter toggle silence'''" will toggle silence mode on and off.  


==Permit/Unpermit==
===Permit/Unpermit===


Configure your permit list.
Configure your permit list.
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* "'''/c tell_filter permit Arkov Bartelisk'''" will add Arkov Bartelisk to your permit list.
* "'''/c tell_filter permit Arkov Bartelisk'''" will add Arkov Bartelisk to your permit list.
* "'''/c tell_filter unpermit Arkov Bartelisk'''" will remove Arkov Bartelisk from your permit list.
* "'''/c tell_filter unpermit Arkov Bartelisk'''" will remove Arkov Bartelisk from your permit list.
==Hood on/off==
In order to change your head from the hooded model, and the standard model, you can use the following commands.
* '''/c togglehood on''' sets your head to the 'Hooded' model.
* '''/c togglehood off''' sets your head to your original model.
This does not work with if you select the hooded model as your original model.


==Show Backpack==
==Show Backpack==
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This can be used to display various 'backpack' items, including quivers, scabbards, and true backpacks.
This can be used to display various 'backpack' items, including quivers, scabbards, and true backpacks.


To reset the backpack, just write /c setbackpack and click enter, or write anything that isn't a following option.
To reset the backpack, just write /c setbackpack and write anything that isn't a following option. For example, "/c setbackpack blerg" will set the back pack to none.  
   
   
* "'''/c setbackpack backpack'''"
* "'''/c setbackpack backpack'''"
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You can save your current​ set of spells in the form of a spell note, an item which is stored in your inventory and changes your spell set when used. Having multiple such notes helps you quickly switch between different spell sets. When you stop using a particular spell set, you can simply trash the note.
You can save your current​ set of spells in the form of a spell note, an item which is stored in your inventory and changes your spell set when used. Having multiple such notes helps you quickly switch between different spell sets. When you stop using a particular spell set, you can simply trash the note.


* "'''/c sb_save name'''" create a spell note with the given name from your current spell set.
* "'''/c spellbook_save name'''" create a spell note with the given name from your current spell set.
 
==Limb Loss==
 
To help role play two new chat commands that modify the worn armor to show the disfigurement properly. These are:
 
* '''/c disfigurement armor_apply''' To remove armorparts that otherwise conceal the limb loss. For legs, you get a nice peg leg. It changes the armor based on what you have lost.
* '''/c disfigurement armor_remove''' To bring the armor back to original. This command can be used by anyone, limbless or otherwise.
=Keen Sense (Elves Only)=
 
'''/c keensense''' Elves may now use this command to toggle the Keen Sense ability, allowing them to walk using detect mode.
 
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