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=Primary Domains= | |||
' | You may only have a single Primary Domain, which will determine the effects of a Cleric's "Turn Undead" feature. | ||
Bear in mind the following: | |||
*Some bonuses require you to have at least a minimum number of Cleric levels to receive. | |||
*Some domains improve the Enhance Ability spell to grant +5 to an ability score, instead of +4; this bonus is only available to "pure" Clerics, who are not multiclassing. | |||
*Domains affect the '''[[Summoning]]''' theme of Clerics. The order in which you choose your Primary and Secondary domain will determine which domain governs your summoned creatures; the first domain selected always takes precedence. Most of the themes listed on the '''[[Summoning]]''' page will be available from the beginning, except the Law summoning theme, which requires five levels of Cleric. | |||
*At this time, there are no deities that support the Dwarf, Gnome, Elf, Ooze, or Sun domains. | |||
{| class="wikitable" style="text-align:center; width:100%;" | |||
|- | |||
! width="6%" | Domain | |||
! width="17%" | Ability | |||
! width="11%" | 1st Circle | |||
! width="11%" | 2nd Circle | |||
! width="11%" | 3rd Circle | |||
! width="11%" | 4th Circle | |||
! width="11%" | 5th Circle | |||
! width="11%" | 6th Circle | |||
! width="11%" | 7th Circle | |||
|- | |||
|<br/>Air<br/><sup>[[Turn Undead#Air Domain|Turn Undead]]</sup><br/> | |||
| Resist Energy: Electric (Level 5) | |||
| Jump || - || Gust of Wind || Electric Orb || - || - || - | |||
|- | |||
| <br/>Chaos<br/><sup>[[Turn Undead#Chaos Domain|Turn Undead]]</sup><br/> | |||
| Chaos Shield 1% (Level 5) | |||
| - | |||
| - || Cloud of Bewilderment || Confusion || - || Horror Mark || - | |||
[[Turn Undead# | |- | ||
|rowspan="2"| <br/>Creation<br/><sup>[[Turn Undead#Creation Domain|Turn Undead]]</sup><br/> | |||
| Trackless Step (Level 5) | |||
|rowspan="2"| Entangle | |||
|rowspan="2"| - | |||
|rowspan="2"| Spike Growth | |||
|rowspan="2"| Barkskin | |||
|rowspan="2"| - | |||
|rowspan="2"| - | |||
|rowspan="2"| - | |||
|- | |||
| Animal Friendly (Level 5) | |||
|- | |||
|rowspan="2"|<br/>Death<br/><sup>[[Turn Undead#Death Domain|Turn Undead]]</sup><br/> | |||
| Death Avatar | |||
|rowspan="2"| - | |||
|rowspan="2"| - | |||
|rowspan="2"| Death Ward | |||
|rowspan="2"| Enervation | |||
|rowspan="2"| - | |||
|rowspan="2"| Foretell Doom | |||
|rowspan="2"| - | |||
|- | |||
| Spell Focus: Necromancy (Level 5) | |||
|- | |||
| <br/>Dwarf<br/><sup>[[Turn Undead#Dwarf Domain|Turn Undead]]</sup><br/> | |||
| Racial Power | |||
| - || Glyph of Warding || Greater Magic Weapon || - || - || - || - | |||
|- | |||
|rowspan="2"|<br/>Earth<br/><sup>[[Turn Undead#Earth Domain|Turn Undead]]</sup><br/> | |||
| Toughness (Level 5) | |||
|rowspan="2"| Grease | |||
|rowspan="2"| - | |||
|rowspan="2"| Call Boulders | |||
|rowspan="2"| Stoneskin | |||
|rowspan="2"| - | |||
|rowspan="2"| Stonehold | |||
|rowspan="2"| - | |||
|- | |||
| +5 Enhance Ability (Constitution) | |||
|- | |||
| <br/>Elf<br/><sup>[[Turn Undead#Elf Domain|Turn Undead]]</sup><br/> | |||
| Racial Power | |||
| True Strike || - || - || - || - || - || - | |||
[[Turn Undead# | |- | ||
| <br/>Evil<br/><sup>[[Turn Undead#Evil Domain|Turn Undead]]</sup><br/> | |||
| - | |||
| Negative Energy Ray || - || Negative Energy Burst || - || Lesser Planar Binding || - || - | |||
|- | |||
| <br/>Fire<br/><sup>[[Turn Undead#Fire Domain|Turn Undead]]</sup><br/> | |||
| Resist Energy: Fire (Level 5) | |||
| Burning Bolt || - || - || Wall of Fire || Firebrand || - || - | |||
|- | |||
| <br/>Frost<br/><sup>[[Turn Undead#Frost Domain|Turn Undead]]</sup><br/> | |||
| Resist Energy: Cold (Level 5) | |||
| Ice Dagger || - || Wall of Ice || Ice Storm || - || - || - | |||
|- | |||
| <br/>Gnome<br/><sup>[[Turn Undead#Gnome Domain|Turn Undead]]</sup><br/> | |||
| Racial Power | |||
| Color Spray || Mislead || Ghostly Visage || - || - || - || - | |||
[[Turn Undead# | |- | ||
| <br/>Good<br/><sup>[[Turn Undead#Good Domain|Turn Undead]]</sup><br/> | |||
| - | |||
| - || - || - || Chaav's Laugh || Lesser Planar Binding || - || - | |||
|- | |||
| <br/>Halfling<br/><sup>[[Turn Undead#Halfling Domain|Turn Undead]]</sup><br/> | |||
| Racial Power | |||
| Camouflage || - || One with the Land || - || - || - || - | |||
|- | |||
| <br/>Law<br/><sup>[[Turn Undead#Law Domain|Turn Undead]]</sup><br/> | |||
| - | |||
| - || Clarity || Dismissal || - || Hold Monster || - || - | |||
'' | |- | ||
| <br/>Magic<br/><sup>[[Turn Undead#Magic Domain|Turn Undead]]</sup><br/> | |||
| - | |||
| Magic Missile || Melf's Acid Arrow || Flame Arrow || Isaac's Lesser Missile Storm || Stoneskin || - || - | |||
[[Turn Undead# | |- | ||
| <br/>Ooze<br/><sup>[[Turn Undead#Ooze Domain|Turn Undead]]</sup><br/> | |||
| Resist Energy: Acid (Level 5) | |||
| Grease || - || Stinking Cloud || Evard's Black Tentacles || - || - || - | |||
|- | |||
| <br/>Orc<br/><sup>[[Turn Undead#Orc Domain|Turn Undead]]</sup><br/> | |||
| Racial Power | |||
| - || Blood Frenzy || - || - || War Cry || - || - | |||
|- | |||
| <br/>Stars<br/><sup>[[Turn Undead#Stars Domain|Turn Undead]]</sup><br/> | |||
| Skill Focus: Astronomy | |||
| Project Star Chart || Star Shard || - || Celestial Regeneration || - || - || - | |||
|- | |||
| <br/>Storm<br/><sup>[[Turn Undead#Storm Domain|Turn Undead]]</sup><br/> | |||
| Resist Energy: Electric (Level 5) | |||
| - || - || Call Lightning || Lightning Avatar || Chain Lightning|| - || - | |||
|- | |||
| <br/>Sun<br/><sup>[[Turn Undead#Sun Domain|Turn Undead]]</sup><br/> | |||
| Resist Energy: Fire (Level 5) | |||
| - || Searing Light || Burst of Radiance || Flame Strike || - || - || Sunbeam | |||
|- | |||
|rowspan="2"| <br/>Water<br/><sup>[[Turn Undead#Water Domain|Turn Undead]]</sup><br/> | |||
| Resist Energy Cold (Level 5) | |||
|rowspan="2"| Mage Armor | |||
|rowspan="2"| - | |||
|rowspan="2"| Freedom of Movement | |||
|rowspan="2"| - | |||
|rowspan="2"| Extract Water Elemental | |||
|rowspan="2"| Drown | |||
|rowspan="2"| - | |||
|- | |||
| Underwater Casting (Level 3) | |||
|} | |||
== | =Secondary Domains= | ||
You may only have a single Secondary Domain, which will likely be a strong influence on the Cleric's characterization and abilities. | |||
{| class="wikitable" style="text-align:center; width:100%;" | |||
|- | |||
! width="6%" | Sub-Domain | |||
! width="17%" | Ability | |||
! width="11%" | 1st Circle | |||
! width="11%" | 2nd Circle | |||
! width="11%" | 3rd Circle | |||
! width="11%" | 4th Circle | |||
! width="11%" | 5th Circle | |||
! width="11%" | 6th Circle | |||
! width="11%" | 7th Circle | |||
|- | |||
| <br/>Blood<br/><br/> | |||
| Blooded | |||
| - || Heart Clutch || Vampiric Touch || Blood Transcription || Beltyn's Burning Blood || - || - | |||
=== | |- | ||
|rowspan="2"|<br/>Charm<br/><br/> | |||
| Skill Focus: Persuade | |||
|rowspan="2"| - | |||
|rowspan="2"| - | |||
|rowspan="2"| Aura of Glory | |||
|rowspan="2"| Charm Monster | |||
|rowspan="2"| Dominate Person | |||
|rowspan="2"| - | |||
|rowspan="2"| - | |||
|- | |||
| +5 Enhance Ability (Charisma) | |||
|- | |||
| <br/>Darkness<br/><br/> | |||
| Darkvision (Racial) | |||
| Darkness || Blindness/Deafness || - || Fear || Greater Shadow Conjuration || - || - | |||
|- | |||
| <br/>Decay<br/><br/> | |||
| Spell Focus: Necromancy (Level 5) | |||
| - || Contagion || Infestation of Maggots || - || Enervation || - || - | |||
|- | |||
| <br/>Destruction<br/><br/> | |||
| Skill Focus: Engineering | |||
| - || - || Gas Explosion || Horizikaul's Shout || Crumble || Disintegrate || - | |||
|- | |||
| <br/>Fate<br/><br/> | |||
| Uncanny Dodge | |||
| True Strike || Twist Fate || Foiled Future || Future Pain || - || - || - | |||
|- | |||
| <br/>Hatred<br/><br/> | |||
| +1 AB and +1 Negative energy damage versus target race for round/level, 1/day | |||
| - || Bestow Curse || Castigate || - || Harm || - || - | |||
|- | |||
| <br/>Healing<br/><br/> | |||
| - | |||
| - || Cure Serious Wounds || Restoration || - || Heal || - || - | |||
|- | |||
| <br/>Illusion<br/><br/> | |||
| - | |||
| - || Phantasmal Affliction || Displacement || Phantasmal Killer || Hypnotic Pattern || - || - | |||
|- | |||
| <br/>Knowledge<br/><br/> | |||
| Skill Focus: Lore | |||
| Identify || Knock || - || True Seeing || Feeblemind || Legend Lore || - | |||
|- | |||
| <br/>Luck<br/><br/> | |||
| Defensive Roll | |||
| True Strike || - || Heroism || - || - || Protection From Spells || - | |||
|- | |||
| <br/>Metal<br/><br/> | |||
| Sonic Darkfire (Level 5) | |||
| Deafening Clang || Darkfire || - || Keen Edge|| - || - || - | |||
|- | |||
| <br/>Moon<br/><br/> | |||
| Spell Focus: Divination (Level 5) | |||
| Identify || Invisibility Purge || - || Lunar Bolt || Mind Fog || - || - | |||
|- | |||
| <br/>Nobility<br/><br/> | |||
| Martial Weapon Proficiency (Level 5) | |||
| Rallying Cry || Charm Person || Heroism || - || - || - || - | |||
|- | |||
| <br/>Planning<br/><br/> | |||
| - | |||
| - || See Invisibility || Clairaudience/<br/>Clairvoyance || Insight || - || - || - | |||
=== | |- | ||
|rowspan="2"| <br/>Poison<br/><br/> | |||
| Snake Blood (Level 3) | |||
|rowspan="2"| - | |||
|rowspan="2"| Poison | |||
|rowspan="2"| Quillfire | |||
|rowspan="2"| Mass Phantasmal Affliction | |||
|rowspan="2"| - | |||
|rowspan="2"| - | |||
|rowspan="2"| - | |||
|- | |||
| Use Poison (Level 3) | |||
|- | |||
| <br/>Protection<br/><br/> | |||
| Divine Protection | |||
| - || Shield Other || - || Minor Globe of Invulnerability || Energy Buffer || - || - | |||
|- | |||
| <br/>Repose<br/><br/> | |||
| Favored Enemy: Undead | |||
| - || Remove Disease || Death Ward || Bless Weapon || Undeath to Death-- || - || - | |||
|- | |||
| <br/>Retribution<br/><br/> | |||
| Oath of Wrath (Level 5) | |||
| Death Armor || - || - || Elemental Shield || - || - || - | |||
|- | |||
| <br/>Rune<br/><br/> | |||
| Scribe Scroll (Level 5) | |||
| Identify || Glyph of Warding || - || Delayed Blast Fireball || - || - || - | |||
|- | |||
| <br/>Sand<br/><br/> | |||
| 5% Movement Speed (Level 5) | |||
| - || Death Armor (Sand) || - || Elemental Shield (Rock) || Stoneskin || - || - | |||
|- | |||
|rowspan="2"| <br/>Sea<br/><br/> | |||
| Underwater Breathing | |||
|rowspan="2"| Ironguts | |||
|rowspan="2"| Creeping Cold | |||
|rowspan="2"| Hypothermia | |||
|rowspan="2"| Greater Creeping Cold | |||
|rowspan="2"| Drown | |||
|rowspan="2"| - | |||
|rowspan="2"| - | |||
|- | |||
| Skill Focus: Sailing | |||
|- | |||
| <br/>Spells<br/><br/> | |||
| - | |||
| Lesser Dispel || Shield || Lightning Bolt || Lesser Spell Breach || - || Feeblemind || - | |||
|- | |||
| <br/>Spider<br/><br/> | |||
| - | |||
| Web || - || Poison || Spiderskin || - || - || - | |||
|- | |||
| <br/>Strength<br/><br/> | |||
| +5 Enhance Ability (Strength) | |||
| - || - || Divine Power || - || - || - || - | |||
|- | |||
| <br/>Suffering<br/><br/> | |||
| Barbarian 1/- DR (Level 7) | |||
| Ray of Enfeeblement || Shield Other || - || Enervation || - || - || - | |||
|- | |||
| <br/>Time<br/><br/> | |||
| - | |||
| - || Slow || Future Pain || Haste || - || - || Time Stop | |||
|- | |||
| <br/>Trade<br/><br/> | |||
| Skill Focus: Appraise | |||
| Identify || Knock || See Invisibility || - || - || - || - | |||
|- | |||
| <br/>Travel<br/><br/> | |||
| Skill Focus: Athletics | |||
| Expeditious Retreat || - || Freedom of Movement || Haste || - || - || - | |||
|- | |||
| <br/>Trickery<br/><br/> | |||
| Divine Trickery | |||
| Mislead || Phantasmal Affliction || Phantoms of Deception || Phantasmal Assault || - || - || - | |||
|- | |||
| <br/>Tyranny<br/><br/> | |||
| Skill Focus: Intimidate | |||
| - || Heart Clutch || Dread Seizure || Virulent Walking Bomb || - || - || - | |||
|- | |||
| <br/>Undeath<br/><br/> | |||
| Spell Focus: Necromancy (Level 5) | |||
| Stone Bones || Magic Fang || Negative Energy Burst || Greater Magic Fang || - || - || - | |||
|- | |||
|rowspan="2"| <br/>War<br/><br/> | |||
| Battle Mastery | |||
|rowspan="2"| - | |||
|rowspan="2"| Balagarn's Iron Horn | |||
|rowspan="2"| Heroism | |||
|rowspan="2"| - | |||
|rowspan="2"| Greater Heroism | |||
|rowspan="2"| - | |||
|rowspan="2"| Aura of Vitality | |||
|- | |||
| Martial Weapon Proficiency (Level 5) | |||
|} | |||
==Racial Powers== | ==Racial Powers== | ||
Certain racial domains grant a 1/day racial power. This power grants a temporary +1 AB and +1 save bonus versus fear, plus +1 to whatever that race's associated stat is (Str for orcs, Con for dwarves, Dex for elves | Certain racial domains grant a 1/day racial power. This power grants a temporary +1 AB and +1 save bonus versus fear, plus +1 to whatever that race's associated stat is (Str for orcs, Con for dwarves, Dex for elves and halflings, Int for gnomes), and +2 AB versus that race's favored enemy (Elves for orcs, Orcs for dwarves and elves, Goblins for halflings and gnomes) for all friendly members of that race within 30ft, lasting one round/level. | ||
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