Barbarian: Difference between revisions

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===Multiclassing===
===Multiclassing===
:Barbarian/Fighter/Swashbuckler multiclass is forbidden, but may otherwise freely multiclass. You do not lose the Barbarian Bonuses by multiclassing. Be aware non-Barbarian levels will increase the cooldown of [[Barbarian Rage]] by one minute per non-Barbarian level.
:Barbarian/Fighter/Swashbuckler multiclass is forbidden, but may otherwise freely multiclass. You do not lose the Barbarian Bonuses by multiclassing. Be aware non-Barbarian levels will increase the cooldown of [[Barbarian Rage]] by one minute per non-Barbarian level.
=Perks=
Like many other classes, barbarians have a set of unique perks on EFU that help focus on them on a particular aspect of the setting. To retain these perks, you must not take levels in any class other than barbarian or a special prestige class. You can find a complete list of perks [[Barbarian_Perks|'''here''']].
*[[Barbarian_Perks#Canyon_Barbarian|Canyon Barbarian]]
*[[Barbarian_Perks#Bounty_Hunter|Gutter Guerilla]]
*[[Barbarian_Perks#Thug|Thug]]
*[[Barbarian_Perks#Blightwalker|Blightwalker]]
*[[Barbarian_Perks#Gladiator|Gladiator]]
*[[Barbarian_Perks#Punisher|Punisher]]
*[[Barbarian_Perks#Shield_Barbarian|Shield Barbarian]]
*[[Barbarian_Perks#Nomad|Nomad]]
*[[Barbarian_Perks#Steppes_Archer|Steppe Archer]]
*[[Barbarian_Perks#Medicine_Man|Medicine Man]]


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Revision as of 15:05, 12 February 2023

Classes
Barbarian.jpg

Alignment: Non-Lawful
HP/Level: 12 + CON
Armor (Light, Medium), Weapons (Simple, Martial)
Skill Points: 5 + INT
Saves: Fort High, Will Low, Reflex Low
BAB: +1
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Deity
Classes
Skill Changes
Feat Changes
Death in EFU

Resting

Unlike most other classes in EFU Barbarians do not require a bedroll to rest.

Barbarian Bonuses

These bonuses are granted for levels into Barbarian. You will retain them even while multiclassing. All of these bonuses, and Barbarian Movement Speed, are lost while wearing Heavy Armor.

Level 5
  • +10% physical damage immunity
Level 7
  • +10% Physical Damage Immunity

Barbarian Rage

Entering rage has the following base properties:

  • +4 Strength
  • +4 Constitution
  • +2 Will Save
  • -2 Armor Class

Additionally, Barbarian Rage has the following scaled properties:

  • Duration is 7 rounds, plus the barbarian's Constitution modifier prior to raging.
  • The bonuses to the barbarian's Strength and Constitution are increased (or decreased) by the barbarian's base Charisma modifier..

Restrictions

Armor

Benefits such as movement speed and damage immunity are disabled when using heavy armor. Barbarians are generally expected to use medium armor or lighter to make use of their class as designed.

Multiclassing

Barbarian/Fighter/Swashbuckler multiclass is forbidden, but may otherwise freely multiclass. You do not lose the Barbarian Bonuses by multiclassing. Be aware non-Barbarian levels will increase the cooldown of Barbarian Rage by one minute per non-Barbarian level.

Perks

Like many other classes, barbarians have a set of unique perks on EFU that help focus on them on a particular aspect of the setting. To retain these perks, you must not take levels in any class other than barbarian or a special prestige class. You can find a complete list of perks here.