Blackguard: Difference between revisions

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[[file:Blackguard.jpg]]
[[file:Blackguard.jpg]]


Alignment: Any Evil
* '''Alignment''': Any Evil
Hit Points: d10
* '''Hit Dice''': 10 Hit Points + Con. modifier per level.
Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapon (Simple, Martial)
* '''Proficiencies''': Armor (Light, Medium, Heavy), Shields, Weapon (Simple, Martial)
Skill Points: 2+int modifier per level
* '''Skill Points''': 2 + int modifier per level (4+int modifier)*4 at 1st level.
Save Progression: Fort High, Will Low, Ref Low
* '''Save Progression''': Fort High, Will Low, Ref Low
Attack Bonus: +1/level
* '''Attack Bonus''': +1 per level.


Blackguard Content: Blackguard is basically unchanged from standard NWN rules.  Before even submitting an application to become a Blackguard review the guidelines below under Earning.
==General==


Earning In Game: To begin earning Blackguard the following is a good guideline to follow:
POST INFORMATION ABOUT BLACKGUARD - GOBLIN 3
 
* Blackguard is basically unchanged from standard NWN rules.  
Have the help, patronage, and support of an evil outsider.
* Earning the support of an evil outsider will not be easy at all, and will be complicated and costly.
Be the leader for a major evil organization or group.
* The  evil group you lead should likely be prominent, effective, numerous, and powerful.  A handful of other PCs that you quest with does not cut it.  The group should have accomplished major things, or be well on its way.
Have a reputation that is sufficiently fearsome in the eyes of the DM staff.
* Your reputation must be such that there is considerable buzz and widespread fear among other characters about your PC.
Earning the support of an evil outsider will not be easy at all, and will be complicated and costly.
* This is a difficult prestige class to earn
The  evil group you lead should likely be prominent, effective, numerous, and powerful.  A handful of other PCs that you quest with does not cut it.  The group should have accomplished major things, or be well on its way.
 
Your reputation must be such that there is considerable buzz and widespread fear among other characters about your PC.
==Earning In Game==
This is a difficult prestige class to earn
To begin earning Blackguard the following is the recommended guideline to follow.
 
* Have the help, patronage, and support of an evil outsider.
* Be the leader for a major evil organization or group.
* Have a reputation that is sufficiently fearsome in the eyes of the DM staff.


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Revision as of 11:19, 27 January 2019

Blackguard.jpg

  • Alignment: Any Evil
  • Hit Dice: 10 Hit Points + Con. modifier per level.
  • Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapon (Simple, Martial)
  • Skill Points: 2 + int modifier per level (4+int modifier)*4 at 1st level.
  • Save Progression: Fort High, Will Low, Ref Low
  • Attack Bonus: +1 per level.

General

POST INFORMATION ABOUT BLACKGUARD - GOBLIN 3

  • Blackguard is basically unchanged from standard NWN rules.
  • Earning the support of an evil outsider will not be easy at all, and will be complicated and costly.
  • The evil group you lead should likely be prominent, effective, numerous, and powerful. A handful of other PCs that you quest with does not cut it. The group should have accomplished major things, or be well on its way.
  • Your reputation must be such that there is considerable buzz and widespread fear among other characters about your PC.
  • This is a difficult prestige class to earn

Earning In Game

To begin earning Blackguard the following is the recommended guideline to follow.

  • Have the help, patronage, and support of an evil outsider.
  • Be the leader for a major evil organization or group.
  • Have a reputation that is sufficiently fearsome in the eyes of the DM staff.