Blackguard

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Blackguard.jpg

Mechanical Information

  • Alignment: Any Evil
  • Hit Dice: 10 Hit Points + Con. modifier per level.
  • Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapon (Simple, Martial)
  • Skill Points: 2 + int modifier per level.
  • Save Progression: Fort High, Will High, Ref Low
  • Attack Bonus: +1 per level.

General

A blackguard epitomizes evil. They are nothing short of a mortal fiend, a black knight with the foulest sort of reputation. Many refer to blackguards as anti-paladins due to their completely evil nature. A blackguard is an evil villain of the first order, equivalent in power to the righteous paladin, but devoted to the powers of darkness.

  • Blackguard is basically unchanged from standard NWN rules.
  • Earning the support of an evil outsider will not be easy at all, and will be complicated and costly.
  • The evil group you lead should likely be prominent, effective, numerous, and powerful. A handful of other PCs that you quest with does not cut it. The group should have accomplished major things, or be well on its way.
  • Your reputation must be such that there is considerable buzz and widespread fear among other characters about your PC.
  • This is a difficult prestige class to earn

Earning In-Game

To begin earning Blackguard the following is the recommended guideline to follow.

  • Have the help, patronage, and support of an evil outsider.
  • Be the leader for a major evil organization or group.
  • Have a reputation that is sufficiently fearsome in the eyes of the DM staff.