Blackguard: Difference between revisions

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* This is a difficult prestige class to earn
* This is a difficult prestige class to earn


==Earning In Game==
==Earning In-Game==
 
To begin earning Blackguard the following is the recommended guideline to follow.
To begin earning Blackguard the following is the recommended guideline to follow.



Revision as of 11:37, 27 January 2019

Blackguard.jpg

  • Alignment: Any Evil
  • Hit Dice: 10 Hit Points + Con. modifier per level.
  • Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapon (Simple, Martial)
  • Skill Points: 2 + int modifier per level (4+int modifier)*4 at 1st level.
  • Save Progression: Fort High, Will Low, Ref Low
  • Attack Bonus: +1 per level.

General

POST INFORMATION ABOUT BLACKGUARD - GOBLIN 3

  • Blackguard is basically unchanged from standard NWN rules.
  • Earning the support of an evil outsider will not be easy at all, and will be complicated and costly.
  • The evil group you lead should likely be prominent, effective, numerous, and powerful. A handful of other PCs that you quest with does not cut it. The group should have accomplished major things, or be well on its way.
  • Your reputation must be such that there is considerable buzz and widespread fear among other characters about your PC.
  • This is a difficult prestige class to earn

Earning In-Game

To begin earning Blackguard the following is the recommended guideline to follow.

  • Have the help, patronage, and support of an evil outsider.
  • Be the leader for a major evil organization or group.
  • Have a reputation that is sufficiently fearsome in the eyes of the DM staff.