Barbarian: Difference between revisions
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== | {{CharacterNav|title=Classes | ||
|ClassPic=Barbarian.jpg | |||
|ClassName=Barbarian | |||
|align=Non-Lawful | |||
|HP=12 + CON | |||
|Prof=Armor (Light, Medium), Weapons (Simple, Martial) | |||
|Skills=5 + INT | |||
|Saves=Fort High, Will Low, Reflex Low | |||
|BAB= +1/1 | |||
}} | |||
==Resting== | ==Resting== | ||
Line 26: | Line 18: | ||
:* +10% physical damage immunity | :* +10% physical damage immunity | ||
:'''Level 7''' | :'''Level 7''' | ||
:* +10% Physical Damage Immunity | |||
:*+10% | |||
==Barbarian Rage | ==Barbarian Rage== | ||
Entering rage has the following base properties: | Entering rage has the following base properties: | ||
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Additionally, [[Barbarian Rage]] has the following scaled properties: | Additionally, [[Barbarian Rage]] has the following scaled properties: | ||
:* | :* Duration is 7 rounds, plus the barbarian's Constitution modifier prior to raging. | ||
:* The | :* The bonuses to the barbarian's Strength and Constitution are increased (or decreased) by the barbarian's base Charisma modifier.. | ||
==Restrictions== | ==Restrictions== | ||
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===Multiclassing=== | ===Multiclassing=== | ||
:Barbarian/Fighter multiclass is forbidden, but may otherwise freely multiclass. You do not lose the Barbarian Bonuses by multiclassing. Be aware non-Barbarian levels will increase the cooldown of [[Barbarian Rage]] by one minute per non-Barbarian level. | :Barbarian/Fighter/Swashbuckler multiclass is forbidden, but may otherwise freely multiclass. You do not lose the Barbarian Bonuses by multiclassing. Be aware non-Barbarian levels will increase the cooldown of [[Barbarian Rage]] by one minute per non-Barbarian level. | ||
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Revision as of 14:15, 12 February 2023
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Alignment: Non-Lawful | ||
HP/Level: 12 + CON | ||
Armor (Light, Medium), Weapons (Simple, Martial) | ||
Skill Points: 5 + INT | ||
Saves: Fort High, Will Low, Reflex Low | ||
BAB: +1/1 | ||
New Characters | ||
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Deity | ||
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Skill Changes | ||
Feat Changes | ||
Death in EFU |
Resting
Unlike most other classes in EFU Barbarians do not require a bedroll to rest.
Barbarian Bonuses
These bonuses are granted for levels into Barbarian. You will retain them even while multiclassing. All of these bonuses, and Barbarian Movement Speed, are lost while wearing Heavy Armor.
- Level 5
- +10% physical damage immunity
- Level 7
- +10% Physical Damage Immunity
Barbarian Rage
Entering rage has the following base properties:
- +4 Strength
- +4 Constitution
- +2 Will Save
- -2 Armor Class
Additionally, Barbarian Rage has the following scaled properties:
- Duration is 7 rounds, plus the barbarian's Constitution modifier prior to raging.
- The bonuses to the barbarian's Strength and Constitution are increased (or decreased) by the barbarian's base Charisma modifier..
Restrictions
Armor
- Benefits such as movement speed and damage immunity are disabled when using heavy armor. Barbarians are generally expected to use medium armor or lighter to make use of their class as designed.
Multiclassing
- Barbarian/Fighter/Swashbuckler multiclass is forbidden, but may otherwise freely multiclass. You do not lose the Barbarian Bonuses by multiclassing. Be aware non-Barbarian levels will increase the cooldown of Barbarian Rage by one minute per non-Barbarian level.