Barbarian: Difference between revisions

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(level 6 pure bonus)
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:'''Level 7'''
:'''Level 7'''
:* +10% Physical Damage Immunity
:* +10% Physical Damage Immunity
The following bonus is granted to Barbarians at level 6, but will not be retained if the barbarian takes another class.
:'''Level 6'''
:*1% Elemental Damage Immunity (Fire, Electric, Sonic, Cold, Acid)


==Barbarian Rage==
==Barbarian Rage==

Revision as of 12:27, 29 November 2023

Classes
Barbarian.jpg

Alignment: Any
HP/Level: 12 + CON
Armor (Light, Medium), Weapons (Simple, Martial)
Skill Points: 6 + INT
Saves: Fort High, Will Low, Reflex Low
BAB: +1
New Characters
Races
Deity
Classes
Skill Changes
Feat Changes
Death in EFU

Resting

Unlike most other classes in EFU Barbarians do not require a bedroll to rest.

Barbarian Bonus Immunity

These bonuses are granted for levels into Barbarian. You will retain them even while multiclassing. These bonuses, and Barbarian Movement Speed, are lost while wearing Heavy Armor.

Level 5
  • +10% Physical Damage Immunity
Level 7
  • +10% Physical Damage Immunity

The following bonus is granted to Barbarians at level 6, but will not be retained if the barbarian takes another class.

Level 6
  • 1% Elemental Damage Immunity (Fire, Electric, Sonic, Cold, Acid)

Barbarian Rage

Entering rage has the following base properties:

  • +4 Strength
  • +4 Constitution
  • +2 Will Save
  • -2 Armor Class

Additionally, Barbarian Rage has the following scaled properties:

  • Duration is 7 rounds, plus the barbarian's Constitution modifier prior to raging plus half barbarian levels. 7 + CON modifier + (Barbarian level/2)
example: A level 6 barbarian with 14 CON will have (7 + 2 + 3) = 12 Rounds of Rage
  • The bonuses to the barbarian's Strength and Constitution are increased (or decreased) by the barbarian's base Charisma modifier..
  • The Thug general feat changes the duration to 7 + CON modifier + Barbarian level, using the Barbarian's full level.

Restrictions

Armor

Benefits such as movement speed and damage immunity are disabled when using heavy armor. Barbarians are generally expected to use medium armor or lighter to make use of their class as designed.

Multiclassing

Barbarian/Fighter/Swashbuckler multiclass is forbidden, but may otherwise freely multiclass. You do not lose the Barbarian Bonus Immunity by multiclassing.

Perks

Like many other classes, barbarians have a set of unique perks on EFU that help focus on them on a particular aspect of the setting. To retain these perks, you must not take levels in any class other than barbarian or a special prestige class.

You can find a complete list of perks here.