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| style="padding:10px" | At 6th level, The cleric gains the ability to enchant the relic she is currently attuned to, by using 3 of their sacrifice relic points. When enchanting relics, the relic gains temporary item properties based on their equippable slot: | | style="padding:10px" | At 6th level, The cleric gains the ability to enchant the relic she is currently attuned to, by using 3 of their sacrifice relic points. When enchanting relics, the relic gains temporary item properties based on their equippable slot: | ||
Melee - +1 Enchantment | Melee - +1 Enchantment<br> | ||
Ranged - +1 Attack | Ranged - +1 Attack<br> | ||
Armor - +1 AC | Armor - +1 AC<br> | ||
Helm - +1 AC | Helm - +1 AC<br> | ||
Shield - +1 AC | Shield - +1 AC<br> | ||
Cloak - Elemental Immunity 10% | Cloak - Elemental Immunity 10%<br> | ||
Amulet - +1 Empower Class Ability, +1 Extend Class Ability | Amulet - +1 Empower Class Ability, +1 Extend Class Ability<br> | ||
Boots - +2 Reflex | Boots - +2 Reflex<br> | ||
Ring - +2 Will | Ring - +2 Will<br> | ||
Bracers - Physical Immunity 5% | Bracers - Physical Immunity 5%<br> | ||
Gloves - +2 Fort | Gloves - +2 Fort<br> | ||
The duration of the effect is 1 round for every Consecration rank of the cleric. | The duration of the effect is 1 round for every Consecration rank of the cleric. |
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