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| ==General== | | {{CharacterNav|title=Classes |
| [[File:Barbarian.jpg]]
| | |ClassPic=Barbarian.jpg |
| | | |ClassName=Barbarian |
| Savage warriors who are able to take immense punishment and deal it out in equal measure. The Barbarian is able to tap into a primal rage to fuel their physical prowess in combat to great efficiency. In EFU the precise effect of the Barbarian's rage can change dramatically depending on various factors (explored below).
| | |align=Non-Lawful |
| | | |HP=12 + CON |
| '''Alignment:''' Any non-Lawful
| | |Prof=Armor (Light, Medium), Weapons (Simple, Martial) |
| | | |Skills=5 + INT |
| '''Hit Points:''' 12+CON per level
| | |Saves=Fort High, Will Low, Reflex Low |
| | | |BAB= +1/1 |
| '''Proficiencies:''' Armor (Light, Medium), Shields, Weapon (Simple, Martial)
| | }} |
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| '''Skill Points:''' 4+int modifier per level (4+int modifier)*4 at 1st level
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| '''Save Progression:''' Fort High, Will Low, Ref Low
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| '''Attack Bonus:''' +1/level
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| '''Feat Changes:''' Barbarians no longer receive Uncanny Dodge II (thus removing their resistance to Sneak Attacks). Barbarian Fast Movement is gained at level 3, up from level 2.
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| ==Resting== | | ==Resting== |
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| :* +10% physical damage immunity | | :* +10% physical damage immunity |
| :'''Level 7''' | | :'''Level 7''' |
| :* +5% to movement speed
| | :* +10% Physical Damage Immunity |
| :'''Level 8'''
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| :*+10% physical damage immunity becomes +20% damage immunity | |
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| ==Barbarian Rage and Furors== | | ==Barbarian Rage== |
| :'''[[Barbarian Rage]] has been changed drastically within EFU: City of Rings. A list of available [[Barbarian Furors|Furors]] is also available.'''
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| Entering rage has the following base properties: | | Entering rage has the following base properties: |
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| Additionally, [[Barbarian Rage]] has the following scaled properties: | | Additionally, [[Barbarian Rage]] has the following scaled properties: |
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| :* The duration of the [[Barbarian Rage]] is equal to 10 rounds extended (or, if negative, shortened) by the barbarian’s base wisdom modifier. | | :* Duration is 7 rounds, plus the barbarian's Constitution modifier prior to raging. |
| :* The intensity of the [[Barbarian Rage]] has a chance to be improved (or, if negative, penalized) by the barbarian's base charisma modifier. | | :* The bonuses to the barbarian's Strength and Constitution are increased (or decreased) by the barbarian's base Charisma modifier.. |
| :* Taking the Thug feat increases the duration of the [Barbarian Rage]] by 4 rounds.
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| :* [[Barbarian Furors]] can be learned in-game to further customize [[Barbarian Rage]]. Barbarians are able to access these Furors when they have at least 5 and 7 levels of barbarian, respectively, meaning a level 7 Barbarian can have two active furors at a time. They will both trigger each time the barbarian enters rage, there is no need to select which. Each [[Barbarian Furors|Barbarian Furor]] can be unlearned the same way they are acquired.
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| ==Restrictions== | | ==Restrictions== |
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| ===Multiclassing=== | | ===Multiclassing=== |
| :Barbarian/Fighter multiclass is forbidden, but may otherwise freely multiclass. You do not lose the Barbarian Bonuses by multiclassing. Be aware non-Barbarian levels will increase the cooldown of [[Barbarian Rage]] by one minute per non-Barbarian level. | | :Barbarian/Fighter/Swashbuckler multiclass is forbidden, but may otherwise freely multiclass. You do not lose the Barbarian Bonuses by multiclassing. Be aware non-Barbarian levels will increase the cooldown of [[Barbarian Rage]] by one minute per non-Barbarian level. |
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