Bloodmage

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Alignment: Any Hit Points: As Sorcerer Proficiencies: As Sorcerer Skill Points: As Sorcerer Save Progression: As Sorcerer Attack Bonus: As Sorcerer Spellcasting: As Sorcerer Special: This prestige class is applied as a template added to your character and not a separate class that you must take levels in by itself.

General Among the halls of loremasters and towers of masters of the Arcane, it is whispered of those who practice a more intuitive, primitive, savage form of magic. Marked by their distinctive blood-red skin, the Bloodmage is a skilled sorcerer who has undertaken dangerous and destructive rituals in order to unlock the powers within their very own blood. To become a Bloodmage is indeed no easy thing, for the ritual consumes, warps, or destroys as often as succeeds. Yet those who successfully become a Bloodmage can acheive powers to rival those of the most skilled wizard, as well as unlock extraordinary physical gifts.

Bloodmage Content: The Bloodmage is a specially scripted, non-canon prestige class for EFU. Its place in the EFU universe is entirely of the EFU DM team's invention, and the way it structures is considerably different than most prestige classes. It is certainly a very prestigious and difficult class to earn. Before even submitting an application for a prestige class you should review the guidelines below under Earning.

Earning In Game: Even knowing of the existence of Bloodmages who practice their unique form of sorcery is something that no characters will know about without actually learning about it in-game through the course of their character's story. What little detail that is posted here is mostly for the OOC benefit of players so they know that there's "something" out there neat that they could maybe have a character angle towards. To begin earning Blood Mage the following is a good guideline to follow:

Have 5 levels of Sorcerer Successfully discover the existence of the path of becoming a Bloodmage in character Gather all required ingredients, and successfully perform the Bloodmage Ritual Should the Bloodmage Ritual be a completed success, your character will now be a Bloodmage. Some LETO'ing from the DMs will be required. The actual benefits and bonuses are not something we wish to disclose, but you can trust that they are extremely powerful. Bloodmages practice a form of ancient, primitive, savage sorcery that can seem sinister and disturbing, but there is no particular alignment required. It is not, in and of itself, an evil form of magic. We wish to keep a lot of the details of this class shrouded in mystery, but feel free to talk to myself or another DM if you have a question you think would be appropriate to have answered. Blood Mage Ritual: The Blood Mage Ritual is extremely complicated and difficult to undertake, and is also extremely dangerous for your character. Even should you successfully complete the ritual, at the end of it you will (with DM supervision) roll 1d100. According to a pre-set table, there are 100 different versions of what happens next. According to the odds, the ritual may end up being very favorable indeed for your character.... or may, through pure random chance, permanently retire or end your character. The DMs will strictly adhere to the random results, so even if we like your character a lot there's still a chance that taking the path of the Blood Mage will permanently end the PC. Players should understand this clearly before they decide to pursue this path. The ritual may be performed more than once with the effects of multiple successful rituals being applied - there is still always the chance of negative or lethal results even after successfully becoming a Blood Mage.