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(Updated to Tala's 16/11/24 update) |
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'''Level 3''' | '''Level 3''' | ||
*Sappers can use a chat command to select 2 types of grenades out of 4 options (fire, electrical, acid, cold) which will spawn 50 grenades of each type each rest cycle (they disappear on rest) | *Sappers can use a chat command to select 2 types of grenades out of 4 options (fire, electrical, acid, cold) which will spawn 50 grenades of each type each rest cycle (they disappear on rest) | ||
*''Sapper’s Grenades: Alchemical Flames(''default'')'' | *'''Sapper’s Grenades: Alchemical Flames(''default'')''' | ||
**'''AoE Damage:''' fire, 1d6 per 2 levels. | **'''AoE Damage:''' fire, 1d6 per 2 levels. | ||
**'''DC:''' Reflex save for half or evade damage - 10 + INT modifier + DEX modifier | **'''DC:''' Reflex save for half or evade damage - 10 + INT modifier + DEX modifier | ||
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'''Level 5''' | '''Level 5''' | ||
*''Player Tool (Place Satchel)'': Sapper can place visible satchel charges that deal fire damage in a ''Large (Tala to confirm)'' blast radius when they’re detonated by a tossed grenade. | *'''Player Tool (Place Satchel)''': Sapper can place visible satchel charges that deal fire damage in a ''Large (Tala to confirm)'' blast radius when they’re detonated by a tossed grenade. | ||
*''Player Tool (Remove Satchel)'': The Sapper may remove their own Satchels. | *'''Player Tool (Remove Satchel)''': The Sapper may remove their own Satchels. | ||
*'''The Satchel''' | *'''The Satchel''' | ||
**'''Damage:''' 2d4 fire damage / lvl | **'''Damage:''' 2d4 fire damage / lvl | ||
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