Rogue Perks: Difference between revisions

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(Updated to Tala's 16/11/24 update)
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'''Level 3'''
'''Level 3'''
*Sappers can use a chat command to select 2 types of grenades out of 4 options (fire, electrical, acid, cold) which will spawn 50 grenades of each type each rest cycle (they disappear on rest)
*Sappers can use a chat command to select 2 types of grenades out of 4 options (fire, electrical, acid, cold) which will spawn 50 grenades of each type each rest cycle (they disappear on rest)
*''Sapper’s Grenades: Alchemical Flames(''default'')''
*'''Sapper’s Grenades: Alchemical Flames(''default'')'''
**'''AoE Damage:''' fire, 1d6 per 2 levels.  
**'''AoE Damage:''' fire, 1d6 per 2 levels.  
**'''DC:''' Reflex save for half or evade damage - 10 + INT modifier + DEX modifier
**'''DC:''' Reflex save for half or evade damage - 10 + INT modifier + DEX modifier
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'''Level 5'''
'''Level 5'''
*''Player Tool (Place Satchel)'': Sapper can place visible satchel charges that deal fire damage in a ''Large (Tala to confirm)'' blast radius when they’re detonated by a tossed grenade.
*'''Player Tool (Place Satchel)''': Sapper can place visible satchel charges that deal fire damage in a ''Large (Tala to confirm)'' blast radius when they’re detonated by a tossed grenade.
*''Player Tool (Remove Satchel)'': The Sapper may remove their own Satchels.
*'''Player Tool (Remove Satchel)''': The Sapper may remove their own Satchels.
*'''The Satchel'''
*'''The Satchel'''
**'''Damage:''' 2d4 fire damage / lvl
**'''Damage:''' 2d4 fire damage / lvl
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