Application-Only Races: Difference between revisions

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Descended from the original dark-skinned elven subrace called the illythiiri, the drow are cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption. Also called dark elves, the drow have black skin that resembles polished obsidian and stark white or pale yellow hair. They commonly have very pale eyes (so pale as to be often mistaken for white) in shades of lilac, silver, pink, and blue. They also tend to be smaller and thinner than most elves. Most drow on the surface are evil and worship Vhaeraun, but some outcasts and renegades have a more neutral attitude.
Descended from the original dark-skinned elven subrace called the illythiiri, the drow are cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption. Also called dark elves, the drow have black skin that resembles polished obsidian and stark white or pale yellow hair. They commonly have very pale eyes (so pale as to be often mistaken for white) in shades of lilac, silver, pink, and blue. They also tend to be smaller and thinner than most elves. Most drow on the surface are evil and worship Vhaeraun, but some outcasts and renegades have a more neutral attitude.


Ability Adjustments: +2 Int, +2 Cha (applied after the standard elf modifications: +2 Dex, -2 Con).
* Ability Adjustments: +2 Int, +2 Cha (applied after the standard elf modifications: +2 Dex, -2 Con).
Bonus Feats: Darkvision.
* Bonus Feats: Darkvision.
Skills: Lore +1.
* Skills: Lore +1.
Saves: Will +2.
* Saves: Will +2.
Other: Darkness (3) 1/day, light sensitivity, SR 11 + class level.
* Other: Darkness (3) 1/day, light sensitivity, SR 11 + class level.
Favored Class: Wizard (male), cleric (female).
* Favored Class: Wizard (male), cleric (female).
Favored Alignment: Neutral evil.
* Favored Alignment: Neutral evil.
Level Adjustment: 2.
* Level Adjustment: 2.
Keywords: dark elf, drow.
* Keywords: dark elf, drow.


===Base Race: Gnome===
===Base Race: Gnome===
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Centuries upon centuries of surviving the deadly perils of the Underdark have bred in this race an amazing gift for avoiding attention. In their cavern homes, they are nearly undetectable with magic and even in the strange and threatening (to them) surface world, the deep gnome's natural stealth makes them difficult to spot or catch. Svirfneblin have gnarled physiques, brown or gray skin, gray eyes, and gray hair (although males are bald). Then tend to be sullen, withdrawn, and suspicious to a fault.
Centuries upon centuries of surviving the deadly perils of the Underdark have bred in this race an amazing gift for avoiding attention. In their cavern homes, they are nearly undetectable with magic and even in the strange and threatening (to them) surface world, the deep gnome's natural stealth makes them difficult to spot or catch. Svirfneblin have gnarled physiques, brown or gray skin, gray eyes, and gray hair (although males are bald). Then tend to be sullen, withdrawn, and suspicious to a fault.


Ability Adjustments:+2 Dex, +2 Wis, -4 Cha (applied after the standard gnome modifications:1 +2 Con, -2 Str).
* Ability Adjustments:+2 Dex, +2 Wis, -4 Cha (applied after the standard gnome modifications:1 +2 Con, -2 Str).
Bonus Feats: Darkvision. Skills: Craft Trap +2, Hide +2. Saves: Universal +2 universal.
* Bonus Feats: Darkvision. Skills: Craft Trap +2, Hide +2. Saves: Universal +2 universal.
Bonus AC: +4 (natural).
* Bonus AC: +4 (natural).
Other: Light sensitivity, blindness/deafness (3) 1/day, Blur 1/day, SR 11 + class level.
* Other: Light sensitivity, blindness/deafness (3) 1/day, Blur 1/day, SR 11 + class level.
Favored Class: Rogue.
* Favored Class: Rogue.
Favored Alignment: Any neutral.
* Favored Alignment: Any neutral.
Level Adjustment: 3.
* Level Adjustment: 3.
Keywords: deep gnome, svirfneblin.
* Keywords: deep gnome, svirfneblin.


===Base Race: Half-Orc===
===Base Race: Half-Orc===
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A mountain orc is quite obviously a monstrous creature to most of the civilised folk of Faerun. Mountain orcs look vaguely like primitive humans but are a fair bit taller at seven or more feet in height; a rare few exceed eight feet in height. They have stocky, powerful necks, and their bestial heads seem to sit directly on their massive shoulders. Their eyes are always a deep shade of red, and their faces are dominated by porcine snouts and large tusks. Mountain orcs often weave braids and tiny bones into their thick matted hair, which is usually black. Their clothing is crude and primitive, often composed of unpleasant colours like blood red, mustard yellow, yellow-green, and deep purple. Far from the cleanest race on Faerun, they delight in decorating their bodies with scars and warpaint.
A mountain orc is quite obviously a monstrous creature to most of the civilised folk of Faerun. Mountain orcs look vaguely like primitive humans but are a fair bit taller at seven or more feet in height; a rare few exceed eight feet in height. They have stocky, powerful necks, and their bestial heads seem to sit directly on their massive shoulders. Their eyes are always a deep shade of red, and their faces are dominated by porcine snouts and large tusks. Mountain orcs often weave braids and tiny bones into their thick matted hair, which is usually black. Their clothing is crude and primitive, often composed of unpleasant colours like blood red, mustard yellow, yellow-green, and deep purple. Far from the cleanest race on Faerun, they delight in decorating their bodies with scars and warpaint.


Racial Type: Orc.
* Racial Type: Orc.
Ability Adjustments: +2 Str, -2 Wis.
* Ability Adjustments: +2 Str, -2 Wis.
Bonus Feats: Weapon Proficiency (Martial).
* Bonus Feats: Weapon Proficiency (Martial).
Other: Light sensitivity.
* Other: Light sensitivity.
Favored Class: Barbarian.
* Favored Class: Barbarian.
Favored Alignment: Chaotic evil.
* Favored Alignment: Chaotic evil.
Keywords: mountain orc.
* Keywords: mountain orc.


====Deep Orc (Orog)====
====Deep Orc (Orog)====
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====Troglodyte====  
====Troglodyte====  
Troglodytes are revolting, warmongering lizards who savour the taste of their enemies, humanoids in particular. Their ferocity and innate cunning more than compensate for their low intelligence. Fiercely territorial, and thoroughly evil, they often lead bloody raids against humanoid settlements or ambush caravans that get too close to their hunting grounds. Sometimes, they even expand their hunting grounds just to excuse a raid.
Troglodytes are revolting, warmongering lizards who savour the taste of their enemies, humanoids in particular. Their ferocity and innate cunning more than compensate for their low intelligence. Fiercely territorial, and thoroughly evil, they often lead bloody raids against humanoid settlements or ambush caravans that get too close to their hunting grounds. Sometimes, they even expand their hunting grounds just to excuse a raid.
Racial Type: Reptilian.
 
Ability Adjustments: -2 Dex, +4 Con, -2 Int.
* Racial Type: Reptilian.
Skills: Hide +4.
* Ability Adjustments: -2 Dex, +4 Con, -2 Int.
Bonus AC: +6 (natural).
* Skills: Hide +4.
Other: Stinking cloud (5) 1/day.
* Bonus AC: +6 (natural).
Favored Class: Cleric.
* Other: Stinking cloud (5) 1/day.
Favored Alignment: Chaotic evil.
* Favored Class: Cleric.
Level Adjustment: 2.
* Favored Alignment: Chaotic evil.
Keywords: troglodyte.
* Level Adjustment: 2.
* Keywords: troglodyte.


====Ogre====
====Ogre====
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