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* 1d4 fire damage at caster level 1-7 | * 1d4 fire damage at caster level 1-7 | ||
* Increased to 1d6 fire damage level 8+ | * Increased to 1d6 fire damage level 8+ | ||
* Does not stack with Darkfire, or other elemental types of damage | * Does not stack with Darkfire, or other elemental types of damage. | ||
* Damage type can be changed to a variety of [[Elemental damage variables]] | * Damage type can be changed to a variety of [[Elemental damage variables]] | ||
** Fire damaged targets make a saving throw or are set on fire. They continue to receive 1d4 damage per round until a successful save is made. | |||
** Cold damaged targets make a saving throw or be slowed for 1 round. | |||
** Acid damaged targets make a saving throw or have their AC reduced by 2 for 1d6 rounds. | |||
** Electric damaged targets spread 1d4 lightning damage to other nearby targets. | |||
* Applies to thrown weapons (axes, darts shuriken etc) but not to bows and crossbows | * Applies to thrown weapons (axes, darts shuriken etc) but not to bows and crossbows | ||
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