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Many items can be thrown in EFU to produce magical effects. In addition to entirely unique items to EFU, such as Stancebreach or Sparks of Revelation, the Bioware default throwables have been updates as follows. | Many items can be thrown in EFU to produce magical effects. In addition to entirely unique items to EFU, such as Stancebreach or Sparks of Revelation, the Bioware default throwables have been updates as follows. | ||
=== Alchemist Fire === | ===='' Alchemist Fire''==== | ||
Applies +1d4 damage when applied to a weapon ; When throw it deals 1d10 fire damage to the Target, and +1d4 splash damage to surrounding enemies. | Applies +1d4 damage when applied to a weapon ; When throw it deals 1d10 fire damage to the Target, and +1d4 splash damage to surrounding enemies. | ||
=== Acid Flasks === | ====''Acid Flasks''==== | ||
Applies +1d4 damage when applied to a weapon ; When throw it deals 1d10 acid damage to the Target, and +1d4 splash damage to surrounding enemies. | Applies +1d4 damage when applied to a weapon ; When throw it deals 1d10 acid damage to the Target, and +1d4 splash damage to surrounding enemies. | ||
=== Caltrops === | ====''Caltrops''==== | ||
Produces a field of caltrops that deal 1d4 damage to all creatures within its effect per a tick, up to a total of 25 total damage before dissipating. | Produces a field of caltrops that deal 1d4 damage to all creatures within its effect per a tick, up to a total of 25 total damage before dissipating. | ||
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