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==Necromancy== | ==Necromancy== | ||
===Ray of Enfeeblement=== | |||
* Duration lasts [[turn]]/level | * Duration lasts [[turn]]/level | ||
* '''Spell Focus Necromancy''': Target undead creature gains + 1 strength per 3 caster levels for 1 round per caster level. | * '''Spell Focus Necromancy''': Target undead creature gains + 1 strength per 3 caster levels for 1 round per caster level. | ||
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Ghoul Touch is no longer a mind effecting spell and does not cause paralyzation on failed save. Instead, after successful touch attack, the target rolls a fortitude save. On a failed save, the target suffers the effects of Slow, and emits a noxious cloud that applies a -2 penalty to skills, saving throws, attack rolls and damage rolls to all creatures within 5 feet. | Ghoul Touch is no longer a mind effecting spell and does not cause paralyzation on failed save. Instead, after successful touch attack, the target rolls a fortitude save. On a failed save, the target suffers the effects of Slow, and emits a noxious cloud that applies a -2 penalty to skills, saving throws, attack rolls and damage rolls to all creatures within 5 feet. | ||
===Negative Energy Burst=== | |||
Negative Energy Burst's will save negates the STR drain in addition to halving the damage. | |||
* '''Spell Focus Necromancy''' increases damage to 2d8 + 1 caster level. | |||
* '''Greater Spell Focus Necromancy''' increases strength drain to 1 + 1 / 4 caster levels if will save fails. | |||
===Vampiric Touch=== | |||
* Vanilla casting deals only 1d5 damage per 2 levels | |||
* 1d6 damage per 2 levels for '''Spell Focus Necromancy''' | |||
* 1d7 damage per 2 levels for '''Greater Spell Focus Necromancy''' | |||
==Transmutation== | ==Transmutation== |