Necromancy: Difference between revisions

Jump to navigation Jump to search
No change in size ,  21 September 2019
m
Removed underscores from class perk link visuals.
mNo edit summary
m (Removed underscores from class perk link visuals.)
Line 7: Line 7:
== Animate Undead ==
== Animate Undead ==


In order to animate your undead, you need to be capable of casting the spell Animate Undead or Create Undead. Additionally, you can access the spell through items, scrolls, wands, or through the appropriate Sorcerer Perks, [[Sorcerer_Perks#Bone_Warden|Bone Warden]], [[Sorcerer_Perks#Rotbringer|Rotbringer]] and [[Sorcerer_Perks#Carrion_Feaster|Carrion_Feaster]]. You must be a casting class in order to make use of these items, however, or the spell will simply fizzle.  
In order to animate your undead, you need to be capable of casting the spell Animate Undead or Create Undead. Additionally, you can access the spell through items, scrolls, wands, or through the appropriate Sorcerer Perks, [[Sorcerer_Perks#Bone_Warden|Bone Warden]], [[Sorcerer_Perks#Rotbringer|Rotbringer]] and [[Sorcerer_Perks#Carrion_Feaster|Carrion Feaster]]. You must be a casting class in order to make use of these items, however, or the spell will simply fizzle.  


* Once you have access to the spell, simply cast it upon the ground to animate a zombie, or upon an appropriate corpse. For example, 'Skeleton Bones (Warrior)' are common corpses that can be utilized for animating the undead. There are many of these corpses that can be found in exploration, purchased, or acquired through other means.  
* Once you have access to the spell, simply cast it upon the ground to animate a zombie, or upon an appropriate corpse. For example, 'Skeleton Bones (Warrior)' are common corpses that can be utilized for animating the undead. There are many of these corpses that can be found in exploration, purchased, or acquired through other means.  
732

edits

Navigation menu